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以用户为中心的方法在智能工作环境中应用 BIM。

A User-Centered Approach to the Application of BIM in Smart Working Environments.

机构信息

School of Architecture, Hanyang University, Seoul 04763, Korea.

Architecture IT Convergence Engineering, Hanyang University, Ansan 15588, Korea.

出版信息

Sensors (Basel). 2022 Apr 8;22(8):2871. doi: 10.3390/s22082871.

DOI:10.3390/s22082871
PMID:35458854
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC9025912/
Abstract

Considerable research has been performed on smart working environments in the architecture, engineering, and construction industry, with building information modeling considered as a critical element for implementing intelligent working systems. Although much software has been developed, a lack of understanding inhibits a user-centered approach to the application of building information modeling in architectural design offices. This study focuses on usability factors for the development of software and proposes a direction for the adoption of building information modeling in architectural design offices. This study adopts a persona method that focuses on user experience, starting with a survey conducted in two large domestic architectural offices. For developing the persona scenarios, this study provides a conceptual framework of usability, identifies user demands, and characterizes user experience. Four representative personas were developed for the representative types of users in smart working environments. The persona scenarios provide a basis that directly reflects user needs and experiences regarding the use of building information modeling software in architectural design offices. Two implications of the application of building information modeling are proposed based on the scenarios: a user-friendly working environment for smart workflows and a customized training program focusing on user experience for the use of building information modeling software.

摘要

大量研究已经在建筑、工程和施工行业的智能工作环境中进行,建筑信息模型被认为是实施智能工作系统的关键要素。尽管已经开发了许多软件,但由于缺乏理解,阻碍了以用户为中心的方法在建筑设计办公室中应用建筑信息模型。本研究侧重于软件开发的可用性因素,并为建筑设计办公室采用建筑信息模型提出了一个方向。本研究采用了一种关注用户体验的人物角色方法,首先在两家国内大型建筑事务所进行了一项调查。为了开发人物角色场景,本研究提供了可用性的概念框架,确定了用户需求,并描述了用户体验。为智能工作环境中的典型用户类型开发了四个代表性的人物角色。人物角色场景为建筑设计办公室中使用建筑信息建模软件的用户需求和体验提供了直接反映的基础。基于场景提出了建筑信息建模的两个应用启示:智能工作流程的用户友好工作环境和专注于用户体验的定制培训计划,用于建筑信息建模软件的使用。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/ed74/9025912/1e1f5729c926/sensors-22-02871-g002.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/ed74/9025912/9111a73e1b38/sensors-22-02871-g001.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/ed74/9025912/1e1f5729c926/sensors-22-02871-g002.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/ed74/9025912/9111a73e1b38/sensors-22-02871-g001.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/ed74/9025912/1e1f5729c926/sensors-22-02871-g002.jpg

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本文引用的文献

1
Educational software usability: Artifact or Design?教育软件可用性:人工制品还是设计?
Anat Sci Educ. 2017 Mar;10(2):190-199. doi: 10.1002/ase.1636. Epub 2016 Jul 29.