School of Kinesiology, Louisiana State University, Baton Rouge, LA, USA.
School of Kinesiology, Louisiana State University, Baton Rouge, LA, USA; Department of Kinesiology and Health Promotion, University of Kentucky, Lexington, KY, USA.
Neurosci Lett. 2022 Jun 11;781:136668. doi: 10.1016/j.neulet.2022.136668. Epub 2022 Apr 28.
The present study expands previous work that reported eye-hand decoupling (EHD) deficits in young adults with concussion history from adolescence. Here, we examine whether these deficits in movement planning (i.e., larger initial direction error) can be linked to difficulties with adapting to new task constraints or meeting ongoing task demands. Data from 21 young adults with concussion history from adolescence (CH) and 20 no history controls (NoH) were analyzed. All participants (Mean = 21 yrs.) performed two eye-hand coordination tasks, a standard task with vision and motor action in alignment, and an EHD task with eye- and hand movement direction spatially decoupled, with twenty trials per task condition. The re-analysis focused on the EHD condition as deficits were found for this task only in prior work. Trials were split into 5 blocks (trial 1-4, 5-8, 9-12, 13-16, 17-20), which included one movement to each of four target directions, and were analyzed across blocks and groups. The CH group had a larger initial direction error during blocks 1-2 but not in blocks 3-5. Our findings suggest that young adults with concussion history from adolescence can have difficulty with adapting to new task constraints associated with complex skill performance during a short series of trials.
本研究扩展了之前的工作,该工作报告了青少年时期有脑震荡病史的年轻人存在眼手分离(EHD)缺陷。在这里,我们研究了这些运动规划中的缺陷(即更大的初始方向误差)是否与适应新任务约束或满足持续任务需求的困难有关。来自青少年时期有脑震荡病史的 21 名年轻人(CH)和 20 名无病史对照组(NoH)的数据进行了分析。所有参与者(平均年龄 21 岁)均进行了两项眼手协调任务,一项是视觉和运动动作对齐的标准任务,另一项是 EHD 任务,眼睛和手的运动方向空间分离,每个任务条件有 20 次试验。重新分析主要集中在 EHD 任务上,因为之前的研究仅发现该任务存在缺陷。试验分为 5 个块(试验 1-4、5-8、9-12、13-16、17-20),每个块包含四个目标方向中的一个运动方向,在块和组之间进行分析。CH 组在前两个块中初始方向误差较大,但在第三至第五个块中则没有。我们的发现表明,青少年时期有脑震荡病史的年轻人可能难以适应与短系列试验中复杂技能表现相关的新任务约束。