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基于虚拟现实的训练对攻击性个体愤怒控制的适用性

The Applicability of Virtual Reality-Based Training for Controlling Anger in Aggressive Individuals.

作者信息

Jo Hye-Jeong, Jung Young-Hoon, Hong Yeon-Ju, Shin Yu-Bin, Baek Ki-Dong, Kim Eunjoo, Kim Jae-Jin

机构信息

Institute of Behavioral Science in Medicine, Yonsei University College of Medicine, Seoul, Republic of Korea.

Department of Psychiatry, Yonsei University College of Medicine, Seoul, Republic of Korea.

出版信息

Cyberpsychol Behav Soc Netw. 2022 May;25(5):278-286. doi: 10.1089/cyber.2021.0193. Epub 2022 May 2.

Abstract

Because a failure of anger control leads to emotional and social problems, appropriate anger management may be important for social well-being. Virtual reality (VR) may potentially be effectively utilized in anger management, and this study aimed to verify the applicability of the VR-based anger control training program. The data obtained by having 60 young male participants divided into 2 groups, the high aggression group and the low aggression group, based on their Aggression Questionnaire scores to execute this program were analyzed. The program consisted of "Anger Exposure Training" for provoking anger and facilitating anger control and "Mindfulness Training" for providing the meditation experience for controlling anger. The anger scores and comfort scores obtained from these tasks, respectively, were analyzed for differences between the groups and between the experimental conditions. The anger regulation and comfort enhancement rates were analyzed for correlations with psychological variables. In Anger Exposure Training, the anger scores in angry expression were reduced in managed expression of anger in both groups. In Mindfulness Training, meditation increased comfort score as well in both groups, and the comfort enhancement rates were negatively correlated with the levels of self-differentiation and open communication with mother only in the high aggression group. These results indicate that the VR environments can provide an effective means of trainings for managing anger. Therefore, further research on the effectiveness of the VR-based anger control training program is worthy conducting in individuals who express excessive aggression.

摘要

由于愤怒控制失败会导致情绪和社会问题,因此适当的愤怒管理对于社会福祉可能很重要。虚拟现实(VR)可能有效地用于愤怒管理,本研究旨在验证基于VR的愤怒控制训练计划的适用性。分析了通过将60名年轻男性参与者根据他们的攻击性问卷得分分为高攻击性组和低攻击性组来执行该计划而获得的数据。该计划包括用于激发愤怒和促进愤怒控制的“愤怒暴露训练”以及用于提供控制愤怒的冥想体验的“正念训练”。分别分析了从这些任务中获得的愤怒得分和舒适度得分在组间和实验条件之间的差异。分析了愤怒调节和舒适度提高率与心理变量的相关性。在愤怒暴露训练中,两组在愤怒管理表达中愤怒表达的愤怒得分均降低。在正念训练中,两组的冥想也提高了舒适度得分,并且仅在高攻击性组中,舒适度提高率与自我分化水平和与母亲的开放沟通呈负相关。这些结果表明,VR环境可以为愤怒管理提供有效的训练手段。因此,值得对表达过度攻击性的个体进行基于VR的愤怒控制训练计划有效性的进一步研究。

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