McLaughlin Niamh, Rogers Janet, D'Arcy John, Gormley Gerard
Centre for Medical Education, Queen's University Belfas, Belfast, UK.
Sonic Arts Research Centre, Queen's University Belfast, Belfast, UK.
BMJ Simul Technol Enhanc Learn. 2020 Aug 26;7(4):207-215. doi: 10.1136/bmjstel-2020-000683. eCollection 2021.
Hearing impairment is a common condition that can have a significant impact on an individual. Ineffective communication between such individuals and doctors remains an important barrier. There is a need to provide medical students with a deeper understanding of such challenges. Increasingly, simulation is being used to develop empathy skills. In this study, we aimed to seek a deep understanding of medical students' experiences of being placed in the role of a hearing-impaired patient by means of a virtual reality (VR) simulation.
A multidisciplinary group developed a 360° VR video-learning experience. This experience portrayed a consultation with a doctor from a hearing-impaired individual's perspective. A qualitative study approach, using hermeneutic phenomenology, was conducted. Following the VR experience, students were interviewed, and transcripts of interviews were analysed using a Template Analysis approach.
Analysis yielded four main themes: (1) 'much more than just watching a video': a VR experience of hearing impairment; (2) 'hearing through their ears': experiencing a person's world with hearing impairment; (3) 'not just what you can't hear…but how it makes you feel': reactions evoked by a VR hearing impairment experience and (4) redirecting my future professional self?
This study provides an insight into medical students' experiences of a novel VR hearing impairment simulation. VR simulation has the potential to provide a novel complementary training method for medical students. By providing an immersive learning experience, VR can offer an empathic stepping into the with hearing impairment.
听力障碍是一种常见病症,会对个人产生重大影响。这类患者与医生之间的沟通不畅仍是一个重要障碍。有必要让医学生更深入地了解此类挑战。越来越多地,模拟被用于培养共情能力。在本研究中,我们旨在通过虚拟现实(VR)模拟深入了解医学生扮演听力受损患者角色的经历。
一个多学科团队开发了一种360°VR视频学习体验。该体验从听力受损者的角度描绘了与医生的会诊过程。采用诠释现象学的定性研究方法。在VR体验之后,对学生进行访谈,并使用模板分析法对访谈记录进行分析。
分析得出四个主要主题:(1)“远不止观看视频”:听力障碍的VR体验;(2)“通过他们的耳朵聆听”:体验有听力障碍者的世界;(3)“不只是你听不到什么……而是它给你的感受”:VR听力障碍体验引发的反应;以及(4)重塑未来的职业自我?
本研究深入了解了医学生对一种新型VR听力障碍模拟的体验。VR模拟有可能为医学生提供一种新型的补充培训方法。通过提供沉浸式学习体验,VR能够让人们感同身受地走进听力障碍者的世界。