Suppr超能文献

相似文献

2
At-Risk/Problematic Shopping and Gambling in Adolescence.
J Gambl Stud. 2015 Dec;31(4):1431-1447. doi: 10.1007/s10899-014-9494-x.
4
An exploratory study of problematic shopping and problematic video gaming in adolescents.
PLoS One. 2022 Aug 10;17(8):e0272228. doi: 10.1371/journal.pone.0272228. eCollection 2022.
5
Gaming to relieve tension or anxiety and associations with health functioning, substance use and physical violence in high school students.
J Psychiatr Res. 2021 Aug;140:461-467. doi: 10.1016/j.jpsychires.2021.05.055. Epub 2021 May 27.
6
Casino Gambling in Adolescents: Gambling-Related Attitudes and Behaviors and Health and Functioning Relationships.
J Gambl Stud. 2022 Sep;38(3):719-735. doi: 10.1007/s10899-021-10083-6. Epub 2021 Nov 3.
7
Self-injurious behavior and gambling-related attitudes, perceptions and behaviors in adolescents.
J Psychiatr Res. 2020 May;124:77-84. doi: 10.1016/j.jpsychires.2020.02.016. Epub 2020 Feb 25.
9
Weapon-carrying is associated with more permissive gambling attitudes and perceptions and at-risk/problem gambling in adolescents.
J Behav Addict. 2019 Sep 1;8(3):508-521. doi: 10.1556/2006.8.2019.42. Epub 2019 Sep 11.
10
Relationships between problematic internet use and problem-gambling severity: findings from a high-school survey.
Addict Behav. 2014 Jan;39(1):13-21. doi: 10.1016/j.addbeh.2013.09.003. Epub 2013 Oct 8.

引用本文的文献

1
Cyberchondria: a Growing Concern During the COVID-19 Pandemic and a Possible Addictive Disorder?
Curr Addict Rep. 2023;10(1):77-96. doi: 10.1007/s40429-022-00462-3. Epub 2023 Feb 9.

本文引用的文献

2
Casino Gambling in Adolescents: Gambling-Related Attitudes and Behaviors and Health and Functioning Relationships.
J Gambl Stud. 2022 Sep;38(3):719-735. doi: 10.1007/s10899-021-10083-6. Epub 2021 Nov 3.
3
Gaming to relieve tension or anxiety and associations with health functioning, substance use and physical violence in high school students.
J Psychiatr Res. 2021 Aug;140:461-467. doi: 10.1016/j.jpsychires.2021.05.055. Epub 2021 May 27.
4
Longitudinal Changes in Gambling, Buying and Materialism in Adolescents: A Population-Based Study.
Int J Environ Res Public Health. 2021 Mar 10;18(6):2811. doi: 10.3390/ijerph18062811.
5
The Hierarchical Taxonomy of Psychopathology (HiTOP): A Quantitative Nosology Based on Consensus of Evidence.
Annu Rev Clin Psychol. 2021 May 7;17:83-108. doi: 10.1146/annurev-clinpsy-081219-093304. Epub 2021 Feb 12.
6
Lottery-Purchasing Adolescents: Gambling Perceptions, Problems, and Characteristics.
J Gambl Stud. 2021 Dec;37(4):1177-1195. doi: 10.1007/s10899-021-10004-7. Epub 2021 Feb 2.
7
Problematic shopping and self-injurious behaviors in adolescents.
J Behav Addict. 2020 Dec 8;9(4):1068-1078. doi: 10.1556/2006.2020.00093.
10
The transition to compulsion in addiction.
Nat Rev Neurosci. 2020 May;21(5):247-263. doi: 10.1038/s41583-020-0289-z. Epub 2020 Mar 30.

文献AI研究员

20分钟写一篇综述,助力文献阅读效率提升50倍。

立即体验

用中文搜PubMed

大模型驱动的PubMed中文搜索引擎

马上搜索

文档翻译

学术文献翻译模型,支持多种主流文档格式。

立即体验