IEEE Trans Neural Syst Rehabil Eng. 2022;30:1601-1611. doi: 10.1109/TNSRE.2022.3181284. Epub 2022 Jun 22.
The embodiment of virtual hand (VH) by the user is generally deemed to be important for virtual reality (VR) based hand rehabilitation applications, which may help to engage the user and promote motor skill relearning. In particular, it requires that the VH should produce task-dependent interaction behaviors from rigid to soft. While such a capability is inherent to humans via hand stiffness regulation and haptic interactions, yet it have not been successfully imitated by VH in existing studies. In this paper, we present a work which integrates biomimetic stiffness regulation and wearable finger force feedback in VR scenarios involving myoelectric control of VH. On one hand, the biomimetic stiffness modulation intuitively enables VH to imitate the stiffness profile of the user's hand in real time. On the other hand, the wearable finger force-feedback device elicits a natural and realistic sensation of external force on the fingertip, which provides the user a proper understanding of the environment for enhancing his/her stiffness regulation. The benefits of the proposed integrated system were evaluated with eight healthy subjects that performed two tasks with opposite stiffness requirements. The achieved performance is compared with reduced versions of the integrated system, where either biomimetic impedance control or wearable force feedback is excluded. The results suggest that the proposed integrated system enables the stiffness of VH to be adaptively regulated by the user through the perception of interaction torques and vision, resulting in task-dependent behaviors from rigid to soft for VH.
用户对手套手(Virtual Hand,VH)的操控表现通常被认为对于基于虚拟现实(Virtual Reality,VR)的手部康复应用很重要,这有助于吸引用户并促进运动技能的再学习。特别是,它要求 VH 应该能够从刚性到柔性产生与任务相关的交互行为。虽然人类通过手部刚度调节和触觉交互具有这种能力,但在现有研究中,VH 尚未成功模仿这种能力。在本文中,我们提出了一种将仿生刚度调节与可穿戴手指力反馈集成到涉及 VH 的肌电控制的 VR 场景中的工作。一方面,仿生刚度调节直观地使 VH 能够实时模拟用户手部的刚度曲线。另一方面,可穿戴手指力反馈设备在指尖上产生自然而真实的外力感觉,这为用户提供了对环境的适当理解,从而增强了他/她的刚度调节能力。我们使用 8 名健康受试者进行了两项具有相反刚度要求的任务,评估了所提出的集成系统的优势。将所获得的性能与集成系统的简化版本进行了比较,其中排除了仿生阻抗控制或可穿戴力反馈。结果表明,所提出的集成系统能够通过感知交互扭矩和视觉使用户自适应地调节 VH 的刚度,从而使 VH 产生从刚性到柔性的与任务相关的行为。