Department of Physical Education, College of Education, Korea University, Seoul 02841, Korea.
Department of Sport Sciences, College of Energy and Biotechnology, Seoul National University of Science & Technology, Seoul 01811, Korea.
Int J Environ Res Public Health. 2022 Jun 12;19(12):7203. doi: 10.3390/ijerph19127203.
Due to the ongoing COVID-19 pandemic, many online programs for social meetings, education, leisure, and physical activities have been developed and provided; however, children with cerebral palsy (CP) cannot enjoy online programs in the same way that those without disabilities can. The aim of this study was to investigate the differences in reintegration to normal living (RNL), social interaction, and quality of life among school-age children with CP after participation in a game-based online−offline hybrid group exercise program. The current study was conducted on 26 children with CP who participated in a hybrid exercise program. The RNL, social interaction, and quality of life were measured before and after the six-week program. The scores of RNL and quality of life were improved (p < 0.05) after program participation. Online or hybrid exercise programs incorporating interactive methods (i.e., competition and cooperating) could enhance RNL and quality of life of children with CP. Thus, well-designed online or hybrid exercise programs should be developed and provided for children with CP to enhance overall quality of life during the pandemic.
由于持续的 COVID-19 大流行,许多在线社交会议、教育、休闲和体育活动项目已经被开发并提供;然而,脑瘫儿童(CP)无法像那些没有残疾的儿童那样享受在线项目。本研究旨在探讨参与基于游戏的线上线下混合团体运动项目后,学龄脑瘫儿童在重返正常生活(RNL)、社会互动和生活质量方面的差异。本研究共纳入 26 名脑瘫儿童,他们参与了混合运动项目。在该六周项目前后分别对 RNL、社会互动和生活质量进行了测量。参与项目后 RNL 和生活质量的评分均得到了提高(p<0.05)。结合互动方法(即竞争和合作)的线上或混合运动项目可以提高脑瘫儿童的 RNL 和生活质量。因此,应该为脑瘫儿童开发和提供精心设计的线上或混合运动项目,以在大流行期间提高他们的整体生活质量。