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错误增强了目标导向行为背景下的时间绑定效应。

Mistakes strengthen the temporal binding effect in the context of goal-directed actions.

机构信息

Social Brain, Body and Action Lab, Department of Psychology, Neuroscience and Behaviour, McMaster University, Psychology Building (PC), Room 102, 1280 Main Street West, Hamilton, ON, L8S 4K1, Canada.

出版信息

Exp Brain Res. 2022 Aug;240(7-8):2191-2203. doi: 10.1007/s00221-022-06407-6. Epub 2022 Jul 7.

Abstract

Temporal binding is an illusion in which the temporal interval between two events appears compressed. In the context of intentional actions, this effect is observed as a compression of the perceived interval between these actions and their causal outcomes. This 'intentional binding effect' has been used to investigate the Sense of Agency, which is the experience of intentionally causing an outcome through volitional action. Intentional binding is reduced for negative outcomes such as error feedback, but the role of mistakes (e.g., errors of commission) for binding and agency has not been extensively studied. In our study, participants played a virtual game in which they attempted to 'splat' (hit) visual stimuli that looked like coloured bugs, using mouse clicks. On some trials, stimulus colours changed unpredictably immediately before actions were made, sometimes inducing mistakes. Actions were thus clearly identifiable as mistakes at the time of their onset before any outcome feedback had been provided. Participants reported shorter action-outcome intervals when stimuli changed, but only when this change caused a mistake according to the game's rules. This suggests that intentional binding is strengthened by errors of commission. We discuss how this effect may be accounted for by agency itself and via more general processes such as changes in arousal.

摘要

时间绑定是一种错觉,即在两个事件之间的时间间隔似乎被压缩了。在有意行动的背景下,这种效果表现为感知到的这些行动与其因果结果之间的间隔被压缩。这种“有意绑定效应”被用于研究能动性的感觉,即通过意愿行动有意地导致结果的体验。对于负面结果(例如错误反馈),有意绑定会减少,但错误(例如,误操作)对于绑定和能动性的作用尚未得到广泛研究。在我们的研究中,参与者玩了一个虚拟游戏,他们试图使用鼠标点击“拍打”(击中)看起来像彩色虫子的视觉刺激物。在某些试验中,在做出动作之前,刺激物的颜色会不可预测地立即改变,有时会导致错误。因此,在提供任何结果反馈之前,在动作开始时就可以清楚地识别出错误。当刺激物发生变化时,参与者报告的动作-结果间隔更短,但只有当这种变化根据游戏规则导致错误时才会如此。这表明,错误操作会增强有意绑定。我们讨论了这种效应如何通过能动性本身以及通过诸如唤醒度变化等更一般的过程来解释。

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