Royal Perth Bentley Group (RPBG) Organisational Learning and Development, Perth, Australia.
Int J Ment Health Nurs. 2022 Dec;31(6):1417-1426. doi: 10.1111/inm.13040. Epub 2022 Jul 11.
This study investigated the effectiveness of high-fidelity immersive simulation education to support inter-professional hospital clinical staff in recognizing and responding to aggression, violence, and clinical deterioration of patients admitted with mental health issues. Increased incidents of aggression and violence have been reported in many clinical hospital settings, especially in mental health wards. Patients experiencing severe psychological distress/agitation can result in the escalation of physiological symptoms such as chest pain, difficulty breathing, traumatic injury, etc. Mental health staff do receive aggression prevention training and medical emergency team training. However, there is added complexity when dealing with a mental health patient who is exhibiting aggressive, violent behaviour while also experiencing a medical or psychological emergency. Therefore, mental health staff needed a combined training programme that enhanced their delivery of recovery focussed care, de-escalation, and medical emergency crisis resource management skills. This study used a prospective quasi experimental research design with repeated measures. Hospital clinical staff were immersed in two mental health emergency response and clinical deterioration scenarios and debriefing sessions. Self-efficacy was evaluated using a 10-item validated tool which addressed non-technical skills of Leadership, Management, Communication, and Teamwork. The sample consisted of 122 clinical staff, with the majority from mental health wards (52%; n = 63) who were nurses (68%; n = 83). Mean self-efficacy scores increased significantly across the three time points (F = 11.555; df = 2; P = 0.000). Post hoc pairwise comparisons showed that self-efficacy scores increased between pretest (mean 62.9; n = 122) and posttest 1 (mean 83.2; n = 122) and follow up, 3 months later (posttest 2; mean 81.9; n = 24). Between pre- and posttest 1, significant improvements in self-efficacy were observed for both the Leadership/Management domain (t = 8.2; df 119; P < 0.000; 95% CI 13.3-21.7) and the Communication/Teamwork domain (t = 8.0; df 119; P < 0.000; 95% CI 11.1-18.4). Immersive simulation with high fidelity education was found to be effective in improving hospital nursing and medical staffs' confidence, when responding to incidents of aggression/violence and clinical deterioration of a mental health patient.
本研究调查了高保真沉浸式模拟教育在支持跨专业医院临床人员识别和应对因心理健康问题入院的患者的攻击、暴力和临床恶化方面的有效性。许多临床医院环境中都报告了更多的攻击和暴力事件,尤其是在精神科病房。经历严重心理困扰/激动的患者可能会导致生理症状(如胸痛、呼吸困难、创伤等)恶化。精神科工作人员确实接受过预防攻击和医疗急救小组培训。然而,当处理表现出攻击、暴力行为同时又经历医疗或心理紧急情况的精神科患者时,情况会更加复杂。因此,精神科工作人员需要一个综合培训计划,以增强他们提供以康复为重点的护理、降级和医疗急救危机资源管理技能。本研究采用前瞻性准实验研究设计,进行重复测量。医院临床人员沉浸在两个精神卫生应急响应和临床恶化场景中,并进行了汇报。使用 10 项经过验证的工具评估自我效能,该工具涉及领导力、管理、沟通和团队合作的非技术技能。样本由 122 名临床工作人员组成,其中大多数来自精神科病房(52%;n=63),他们是护士(68%;n=83)。自我效能得分在三个时间点显著增加(F=11.555;df=2;P=0.000)。事后两两比较显示,自我效能得分在预测试(平均 62.9;n=122)和后测试 1(平均 83.2;n=122)以及 3 个月后(后测试 2;平均 81.9;n=24)之间增加。在预测试和后测试 1 之间,领导力/管理领域(t=8.2;df119;P<0.000;95%CI 13.3-21.7)和沟通/团队合作领域(t=8.0;df119;P<0.000;95%CI 11.1-18.4)的自我效能均有显著提高。研究发现,高保真沉浸式教育在提高医院护理和医务人员应对精神科患者攻击/暴力和临床恶化事件的信心方面是有效的。