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基于人工神经网络的虚拟图像技术在高校网球教学中的应用研究。

Research on the Application of Artificial Neural Network-Based Virtual Image Technology in College Tennis Teaching.

机构信息

School of Physical Education (Main Campus), Zhengzhou University, Zhengzhou 450001, Henan, China.

出版信息

Comput Intell Neurosci. 2022 Jul 8;2022:4935121. doi: 10.1155/2022/4935121. eCollection 2022.

Abstract

At the same time that my country has shifted from high-speed development to high-quality development, my country has also put forward new requirements for education development. Due to the limited study time during college, each student's study habits and learning process are also different, and the degree of connection between tennis lessons is high, so there will be polarization when learning tennis. With the development of science and technology, more and more technological innovations are integrated into the classroom, and traditional teaching methods can no longer keep up with the pace of the times. Tennis teaching is a subject of equal proportion between theory and practice. The traditional teaching method simplifies the theory, which makes students to have some bad phenomena when they practice. Aiming at this series of problems, this paper uses algorithms such as softmax function and threshold function to construct an application model of virtual image technology based on the artificial neural network in tennis teaching. The research results of the article show that: (1) the average accuracy rate of the method in this paper is 97.22%, and the highest accuracy rate is 99.17%. The average accuracy rate also tends to increase with the increase of sample size; the recall rate is the highest, and the highest recall rate is 99.36%. The average recall rate is 96.77%; the highest correct rate is close to 100% and is significantly higher than the other three methods; the average correct rate reaches 98.8%; the response time is the shortest; the average response time is 33 ms; and the response time increases with the increase of the sample size. (2) After using this model, tennis skills have been improved, with an average of 12 in situ flips, an average of 7 in situ rackets, an average of 5 in situ forehand draws, and an average of 3 in situ backhand draws. (3) The average forehand and backhand scores of the class after the experiment were 90 and 86; the average forehand and backhand stability were 8 and 7; and the average forehand and backhand accuracy were 31 and 29, respectively. The average depth of forehand and backhand is 36 and 32. (4) Most of the students are satisfied with this model, and they all choose to strongly agree and relatively agree, and the percentage of very agree that helps stimulate learning has reached 60.52%, and no students choose to disagree very much.

摘要

与此同时,我国经济发展模式已由高速增长阶段转向高质量发展阶段,教育发展也提出了新要求。由于大学期间学习时间有限,每个学生的学习习惯和学习过程也不同,网球课的关联性较高,因此学习网球会出现两极分化的现象。随着科学技术的发展,越来越多的科技创新成果融入课堂,传统的教学方法已经跟不上时代的步伐。网球教学是理论与实践并重的学科。传统的教学方法简化了理论,使得学生在实践中出现了一些不良现象。针对这一系列问题,本文利用软最大化函数和门限函数等算法,构建了基于人工神经网络的网球教学虚拟影像技术应用模型。文章的研究结果表明:(1)本文方法的平均准确率为 97.22%,最高准确率为 99.17%。平均准确率也随着样本量的增加而趋于增加;召回率最高,最高召回率为 99.36%。平均召回率为 96.77%;正确率最高,接近 100%,明显高于其他三种方法;平均正确率达到 98.8%;响应时间最短,平均响应时间为 33ms;随着样本量的增加,响应时间也随之增加。(2)使用该模型后,网球技能有所提高,原地颠球平均 12 次,原地挥拍 7 次,原地正手抽球 5 次,原地反手抽球 3 次。(3)实验后班级的正手和反手平均得分为 90 分和 86 分;正手和反手稳定性平均分为 8 分和 7 分;正手和反手准确率平均分为 31 分和 29 分;正手和反手深度平均分为 36 分和 32 分。(4)大多数学生对该模型表示满意,他们都选择非常同意和同意,选择非常不同意的比例仅为 0.62%,有助于激发学习兴趣的比例达到了 60.52%,没有学生选择非常不同意。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/5382/9287108/e4a1ab25a06f/CIN2022-4935121.001.jpg

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