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使用动画视频增加患者知识:一项元分析综述。

Using Animated Videos to Increase Patient Knowledge: A Meta-Analytic Review.

机构信息

University at Buffalo, The State University of New York, Buffalo, NY, USA.

Erie County Medical Center, Buffalo, NY, USA.

出版信息

Health Educ Behav. 2023 Apr;50(2):240-249. doi: 10.1177/10901981221116791. Epub 2022 Aug 11.

Abstract

This article meta-analyzed 21 studies that tested the effectiveness of animated videos in improving learning in clinical and nonclinical settings compared with standard education. Animation was defined as the use of moving objects that are typically drawn or simulated. Videos ranged from just over 2 min in duration to 16 min in duration in articles published from 2009 through 2020. Mayer's Cognitive Theory of Multimedia Learning provided the theoretical model to frame the current analyses. Findings indicated an overall positive effect ( = 0.35) for use of animation in improving viewers' learning across a variety of health and clinical contexts, including surgery and diabetes. Moderator analyses indicated learning effects were greater in patient samples and samples with a higher proportion of male participants. Study findings were discussed in terms of the theoretical and practical implications for health communication scholars and practitioners.

摘要

本文对 21 项研究进行了元分析,这些研究测试了动画视频在临床和非临床环境中与标准教育相比提高学习效果的有效性。动画的定义是使用通常是绘制或模拟的移动对象。在 2009 年至 2020 年发表的文章中,视频的持续时间从略多于 2 分钟到 16 分钟不等。 Mayer 的多媒体学习认知理论为当前分析提供了理论模型。研究结果表明,在各种健康和临床环境中,包括手术和糖尿病,使用动画来提高观众的学习效果总体上是积极的(=0.35)。 调节分析表明,在患者样本和男性参与者比例较高的样本中,学习效果更大。研究结果从健康传播学者和实践者的理论和实践意义方面进行了讨论。

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