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情绪调节和选择重复偏差在最后通牒游戏中的作用。

The role of emotion regulation and choice repetition bias in the ultimatum game.

机构信息

School of Psychology, University of Birmingham.

Cerebra Centre for Neurodevelopmental Disorders, School of Psychology, University of Birmingham.

出版信息

Emotion. 2023 Jun;23(4):925-936. doi: 10.1037/emo0001167. Epub 2022 Sep 1.

Abstract

Social decision-making is commonly explored in the context of adult responder behavior in the ultimatum game. Responder behavior in the game has been proposed to be the consequence of two competing systems that control behavior: an affective system, which promotes an emotional response to unfair offers, and a deliberative system, which instead encourages a rational response to maximize in-game gains. In a secondary analysis of ultimatum game data in children and adolescents ( = 429), the present study demonstrated that trial-level metrics of responder behavior were reflective of a dual systems framework. However, no consistent relationship was found between responder behavior and trait-level measures of emotion regulation. Choice history was found to influence all measures of responder behavior in the game. These results support a dual systems account of social decision-making in children and adolescents and highlight choice repetition bias as an additional factor influencing decision-making within the ultimatum game. (PsycInfo Database Record (c) 2023 APA, all rights reserved).

摘要

社会决策通常在最后通牒博弈中成人回应者行为的背景下进行研究。该游戏中的回应者行为被认为是控制行为的两个竞争系统的结果:一个是情感系统,它促进对不公平报价的情绪反应;另一个是审慎系统,它鼓励对最大化游戏收益进行理性反应。在对儿童和青少年(n = 429)的最后通牒游戏数据进行的二次分析中,本研究表明,回应者行为的试验水平指标反映了双重系统框架。然而,在回应者行为和特质水平的情绪调节测量之间没有发现一致的关系。选择历史被发现影响游戏中回应者行为的所有措施。这些结果支持了儿童和青少年社会决策的双重系统解释,并强调了选择重复偏差作为影响最后通牒游戏中决策的另一个因素。(PsycInfo 数据库记录(c)2023 APA,保留所有权利)。

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