IEEE Trans Vis Comput Graph. 2022 Nov;28(11):3799-3809. doi: 10.1109/TVCG.2022.3203111. Epub 2022 Oct 27.
When a user is performing a manual task, AR or VR can provide information about the current subtask (cueing) and upcoming subtasks (precueing) that makes them easier and faster to complete. Previous research on cueing and precueing in AR and VR has focused on path-following tasks requiring simple actions at each of a series of locations, such as pushing a button or just visiting. We consider a more complex task, whose subtasks involve moving to and picking up an item, moving that item to a designated place while rotating it to a specific angle, and depositing it. We conducted two user studies to examine how people accomplish this task while wearing an AR headset, guided by different visualizations that cue and precue movement and rotation. Participants performed best when given movement information for two successive subtasks and rotation information for a single subtask. In addition, participants performed best when the rotation visualization was split across the manipulated object and its destination.
当用户执行手动任务时,AR 或 VR 可以提供有关当前子任务(提示)和即将到来的子任务(预提示)的信息,从而使任务更容易、更快地完成。之前在 AR 和 VR 中的提示和预提示研究主要集中在需要在一系列位置执行简单操作的路径跟随任务上,例如按下按钮或只是访问。我们考虑一个更复杂的任务,其子任务包括移动和拿起一个物品,将该物品移动到指定位置,同时将其旋转到特定角度,并将其放下。我们进行了两项用户研究,以研究人们在佩戴 AR 耳机时如何在不同的可视化提示和预提示运动和旋转的指导下完成此任务。当为连续两个子任务提供运动信息,为单个子任务提供旋转信息时,参与者的表现最佳。此外,当旋转可视化在被操作的对象及其目的地之间拆分时,参与者的表现最佳。