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带有算法动画的增强现实及其对学生情绪的影响。

Augmented reality with algorithm animation and their effect on students' emotions.

作者信息

Paredes-Velasco Maximiliano, Velázquez-Iturbide J Ángel, Gómez-Ríos Mónica

机构信息

Department of Computing and Statistics, Rey Juan Carlos University, C/ Tulipán, s/n, 28933 Móstoles, Madrid, Spain.

Department of System Engineering, Salesian Polytechnic University, Guayaquil, Ecuador.

出版信息

Multimed Tools Appl. 2023;82(8):11819-11845. doi: 10.1007/s11042-022-13679-1. Epub 2022 Sep 7.

Abstract

Algorithm animations are a resource that assists in learning algorithms by visually displaying the behavior of an algorithm at a higher level of abstraction than source code. On the other hand, augmented reality is a technology that allows extending visible reality in a mobile device, which can result in greater emotional well-being for the student. However, it is not clear how to integrate algorithm animations with augmented reality. The article makes two contributions to this concern. On the one hand, we describe an architecture that allows generating interactive algorithm animations, integrating them appropriately in the context of immersive augmented reality. This way the user can watch the source code of the algorithm, augmented with textual explanations, visualizations and animations of its behavior. We illustrate the use of the architecture by instantiating it to the well-known Dijkstra's algorithm, resulting in an augmented reality tool that generates text, 2D and 3D visualizations. On the other hand, the influence of the tool on the user's emotions has been studied by conducting an experience with face-to-face and online students. The results show that, with the joint use of augmented reality and visualizations, the students: experienced significantly more positive than negative emotions, experienced more agitation and stimulation than inactivity or calm, enjoyed as much as they expected, and their feeling of boredom decreased during the experience. However, students felt anxiety from the beginning and it increased with the use of augmented reality. The study also found that the face-to-face or online learning model influences emotions and learning outcomes with augmented reality.

摘要

算法动画是一种资源,它通过以比源代码更高的抽象级别直观地展示算法的行为来辅助算法学习。另一方面,增强现实是一种允许在移动设备中扩展可见现实的技术,这可以为学生带来更大的情感幸福感。然而,尚不清楚如何将算法动画与增强现实集成。本文针对这一问题做出了两项贡献。一方面,我们描述了一种架构,该架构允许生成交互式算法动画,并将它们适当地集成到沉浸式增强现实环境中。通过这种方式,用户可以查看算法的源代码,并辅以文本解释、其行为的可视化和动画。我们通过将该架构实例化为著名的迪杰斯特拉算法来说明其用法,从而得到一个生成文本、二维和三维可视化的增强现实工具。另一方面,通过对面对面和在线学生进行体验研究了该工具对用户情绪的影响。结果表明,在联合使用增强现实和可视化的情况下:学生体验到的积极情绪明显多于消极情绪,体验到的激动和刺激多于无活动状态或平静状态,享受程度与预期相同,并且在体验过程中他们的无聊感降低了。然而,学生从一开始就感到焦虑,并且随着增强现实的使用而增加。该研究还发现,面对面或在线学习模式会影响使用增强现实时的情绪和学习成果。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/7e7c/9449290/c9d8e6679af4/11042_2022_13679_Fig1_HTML.jpg

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