Chair of Lifespan Developmental Neuroscience, Technische Universität Dresden, Dresden, Germany.
Centre for Tactile Internet with Human-in-the-Loop (CeTI), Technische Universität Dresden, Dresden, Germany.
Commun Biol. 2022 Dec 12;5(1):1360. doi: 10.1038/s42003-022-04318-4.
How congruence cues and congruence-based expectations may together shape perception in virtual reality (VR) still need to be unravelled. We linked the concept of plausibility used in VR research with congruence-based modulation by assessing brain responses while participants experienced vehicle riding experiences in VR scenarios. Perceptual plausibility was manipulated by sensory congruence, with multisensory stimulations confirming with common expectations of road scenes being plausible. We hypothesized that plausible scenarios would elicit greater cortical responses. The results showed that: (i) vibrotactile stimulations at expected intensities, given embedded audio-visual information, engaged greater cortical activities in frontal and sensorimotor regions; (ii) weaker plausible stimulations resulted in greater responses in the sensorimotor cortex than stronger but implausible stimulations; (iii) frontal activities under plausible scenarios negatively correlated with plausibility violation costs in the sensorimotor cortex. These results potentially indicate frontal regulation of sensory processing and extend previous evidence of contextual modulation to the tactile sense.
在虚拟现实 (VR) 中,同形线索和基于同形的期望如何共同塑造感知仍有待阐明。我们将 VR 研究中使用的逼真性概念与基于同形的调制联系起来,评估参与者在 VR 场景中体验车辆骑行体验时的大脑反应。通过多感觉刺激与道路场景的常见期望相符来实现感觉同形,从而操纵感知逼真性。我们假设逼真的场景会引起更大的皮质反应。结果表明:(i) 在给定嵌入式视听信息的情况下,预期强度的振动刺激会在前额和感觉运动区域引起更大的皮质活动;(ii) 较弱的逼真刺激会导致感觉运动皮层的反应大于较强但不逼真的刺激;(iii) 逼真场景下的额皮质活动与感觉运动皮层中的逼真性违反成本呈负相关。这些结果可能表明前额皮质对感觉处理的调节,并将上下文调制的先前证据扩展到触觉。