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交互式虚拟现实如何增强学习成果和情感体验?一种结构方程建模方法。

How does interactive virtual reality enhance learning outcomes emotional experiences? A structural equation modeling approach.

作者信息

Yang Hairu, Cai Minghan, Diao Yongfeng, Liu Rui, Liu Ling, Xiang Qianchen

机构信息

Department of Educational Technology, Institute of Education, China West Normal University, Nanchong, China.

出版信息

Front Psychol. 2023 Jan 6;13:1081372. doi: 10.3389/fpsyg.2022.1081372. eCollection 2022.

Abstract

INTRODUCTION

Interest in interactive virtual reality (IVR) is increasing due to its potential for embodied learning and group-led teaching. However, few studies have investigated the internal mechanism by which IVR technology features and learning experiences affect learning outcomes in terms of psychological and emotional value. Based on media technology models and the control value theory of achievement emotions (CVTAE), this study uses structural equation modeling (SEM) to investigate the correlations among the internal elements of IVR technology features, learning experiences, and learning outcomes. It also emphasizes the role played by emotional experience in this context.

METHODS

The sample referenced by this study consisted of 480 college students (193 males) who were simultaneously engaged in guided inquiry and learning in an IVR-based COVID-19 pandemic science museum in groups of 10.

RESULTS

The findings suggest that presence and perceived enjoyment have a key mediating effect on the relationship between virtual reality (VR) features and perceived learning outcomes in an IVR-based learning simulation. In addition, the results indicate that presence is more strongly correlated with perceived learning effects, while enjoyment is more strongly correlated with learning satisfaction.

DISCUSSION

These findings provide intellectual support and theoretical backing for VR-based instructional design and environmental development. Moreover, this study has practical value with regard to the future large-scale application of IVR to experiential teaching, group-led teaching, and the promotion of the digital transformation and intelligence upgrading in education.

摘要

引言

由于交互式虚拟现实(IVR)在体验式学习和小组教学方面的潜力,人们对它的兴趣与日俱增。然而,很少有研究从心理和情感价值的角度,探究IVR技术特性和学习体验影响学习成果的内在机制。基于媒体技术模型和成就情绪控制价值理论(CVTAE),本研究采用结构方程模型(SEM)来探究IVR技术特性、学习体验和学习成果等内部要素之间的相关性。同时,本研究还强调了情感体验在此过程中所起的作用。

方法

本研究的样本由480名大学生(193名男性)组成,他们以10人一组的形式,在一个基于IVR技术的新冠疫情科学博物馆中同步参与引导式探究学习。

结果

研究结果表明,临场感和感知愉悦感在基于IVR的学习模拟中,对虚拟现实(VR)特性与感知学习成果之间的关系起着关键的中介作用。此外,结果还表明,临场感与感知学习效果的相关性更强,而愉悦感与学习满意度的相关性更强。

讨论

这些研究结果为基于VR的教学设计和环境开发提供了智力支持和理论依据。此外,本研究对于IVR未来在体验式教学、小组教学中的大规模应用,以及推动教育领域的数字化转型和智能升级具有实际价值。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/b569/9853441/0d668df43733/fpsyg-13-1081372-g001.jpg

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