Bachelor Program in Digital Media and Technology, Tzu Chi University, Hualien, Taiwan.
Media Production and Education Center, Tzu Chi University, Hualien, Taiwan.
BMC Public Health. 2024 Aug 29;24(1):2348. doi: 10.1186/s12889-024-19827-6.
Virtual reality is increasingly being used for health communication. This study aimed to propose and test an integrated model of the determinants of perceived learning effectiveness in virtual reality (VR) within health communication. It proposes that psychological distance negatively affects immersion, flow, and presence, positively affecting perceived learning effectiveness.
The Fuzzy Decision Making Trial and Evaluation Laboratory Method (F-DEMATEL) and structural equation modeling (SEM) were used to test the proposed model. Data for the F-DEMATEL study were collected from 20 participants, whereas data for the SEM study were collected from 1104 participants, with 775 included in the final analysis.
The results of the F-DEMATEL study revealed that the three dimensions of psychological distance, emotional distance, spatial distance, and social distance are causal factors. In contrast, temporal, technical, and hypothetical distance are effect factors. The SEM results confirmed the negative effects of psychological distance on flow and presence and the positive effects of immersion and presence on perceived learning effectiveness. In addition, the mediating role of presence was confirmed.
The results suggest that interrelationships among the factors can enhance the perceived learning effectiveness of health communication from VR. The crucial role of ensuring low psychological distance and high engagement in VR communication is also confirmed, providing crucial implications for VR communication practitioners.
虚拟现实越来越多地用于健康传播。本研究旨在提出并检验健康传播中虚拟现实(VR)中感知学习效果的决定因素的综合模型。该模型提出心理距离负向影响沉浸感、流畅感和存在感,正向影响感知学习效果。
使用模糊决策试验和评估实验室方法(F-DEMATEL)和结构方程模型(SEM)来检验所提出的模型。F-DEMATEL 研究的数据来自 20 名参与者,而 SEM 研究的数据来自 1104 名参与者,最终分析包括 775 名参与者。
F-DEMATEL 研究的结果表明,心理距离、情感距离、空间距离和社会距离的三个维度是因果因素。相比之下,时间、技术和假设距离是影响因素。SEM 结果证实了心理距离对流畅感和存在感的负面影响,以及沉浸感和存在感对感知学习效果的积极影响。此外,还证实了存在感的中介作用。
研究结果表明,这些因素之间的相互关系可以提高 VR 健康传播的感知学习效果。还证实了在 VR 传播中确保低心理距离和高参与度的重要作用,为 VR 传播从业者提供了重要启示。