Suppr超能文献

一种用于脑震荡的数字健康干预措施:开发与临床可行性研究。

A Digital Health Intervention for Concussion: Development and Clinical Feasibility Study.

作者信息

d'Offay Christine, Ng Xin Yi, Alexander Laura, Grant Alison, Grahamslaw Julia, Pagliari Claudia, Reed Matthew J, Carson Alan, Gillespie David C, Jamjoom Aimun A B

机构信息

Centre for Population Health Sciences, Usher Institute, The University of Edinburgh, Edinburgh, United Kingdom.

HeadOn Health Ltd, Edinburgh, United Kingdom.

出版信息

JMIR Form Res. 2023 Feb 1;7:e43557. doi: 10.2196/43557.

Abstract

BACKGROUND

Concussion is a common condition that can lead to a constellation of symptoms that affect quality of life, social integration, and return to work. There are several evidence-based behavioral and psychological interventions that have been found to improve postconcussion symptom burden. However, these are not routinely delivered, and individuals receive limited support during their concussion recovery.

OBJECTIVE

This study aimed to develop and test the feasibility of a digital health intervention using a systematic evidence-, theory-, and person-based approach.

METHODS

This was a mixed methodology study involving a scoping review (n=21), behavioral analysis, and logic model to inform the intervention design and content. During development, the intervention was optimized with feedback from individuals who had experienced concussions (n=12) and health care professionals (n=11). The intervention was then offered to patients presenting to the emergency department with a concussion (n=50). Participants used the intervention freely and input symptom data as part of the program. A number of outcome measures were obtained, including participant engagement with the intervention, postconcussion symptom burden, and attitudes toward the intervention. A selection of participants (n=15) took part in in-depth qualitative interviews to understand their attitudes toward the intervention and how to improve it.

RESULTS

Engagement with the intervention functionality was 90% (45/50) for the symptom diary, 62% (31/50) for sleep time setting, 56% (28/50) for the alcohol tracker, 48% (24/50) for exercise day setting, 34% (17/50) for the thought diary, and 32% (16/50) for the goal setter. Metrics indicated high levels of early engagement that trailed off throughout the course of the intervention, with an average daily completion rate of the symptom diary of 28.23% (494/1750). A quarter of the study participants (13/50, 26%) were classified as high engagers who interacted with all the functionalities within the intervention. Quantitative and qualitative feedback indicated a high level of usability and positive perception of the intervention. Daily symptom diaries (n=494) demonstrated a wide variation in individual participant symptom burden but a decline in average burden over time. For participants with Rivermead scores on completion of HeadOn, there was a strong positive correlation (r=0.86; P<.001) between their average daily HeadOn symptom diary score and their end-of-program Rivermead score. Insights from the interviews were then fed back into development to optimize the intervention and facilitate engagement.

CONCLUSIONS

Using this systematic approach, we developed a digital health intervention for individuals who have experienced a concussion that is designed to facilitate positive behavior change. Symptom data input as part of the intervention provided insights into postconcussion symptom burden and recovery trajectories.

TRIAL REGISTRATION

ClinicalTrials.gov NCT05069948; https://clinicaltrials.gov/ct2/show/NCT05069948.

摘要

背景

脑震荡是一种常见病症,可导致一系列影响生活质量、社会融入和重返工作岗位的症状。已发现有多种循证行为和心理干预措施可减轻脑震荡后的症状负担。然而,这些干预措施并未得到常规实施,且个体在脑震荡恢复期间得到的支持有限。

目的

本研究旨在采用基于证据、理论和个体的系统方法,开发并测试一种数字健康干预措施的可行性。

方法

这是一项混合方法研究,包括范围综述(n = 21)、行为分析和逻辑模型,以指导干预措施的设计和内容。在开发过程中,根据脑震荡患者(n = 12)和医疗保健专业人员(n = 11)的反馈对干预措施进行了优化。然后,该干预措施提供给因脑震荡到急诊科就诊的患者(n = 50)。参与者可自由使用该干预措施,并输入症状数据作为程序的一部分。获得了多项结局指标,包括参与者对干预措施的参与度、脑震荡后症状负担以及对干预措施的态度。部分参与者(n = 15)参加了深入的定性访谈,以了解他们对干预措施的态度以及如何改进它。

结果

症状日记的干预功能参与率为90%(45/50),睡眠时间设置为62%(31/50),酒精追踪器为56%(28/50),锻炼日设置为48%(24/50),思维日记为34%(17/50),目标设定器为32%(16/50)。指标显示早期参与度较高,但在干预过程中逐渐下降,症状日记的平均每日完成率为28.23%(494/1750)。四分之一的研究参与者(13/50,26%)被归类为高参与度者,他们与干预措施中的所有功能进行了交互。定量和定性反馈表明该干预措施具有较高的可用性和积极的认知度。每日症状日记(n = 494)显示个体参与者的症状负担差异很大,但平均负担随时间下降。对于完成HeadOn时具有Rivermead评分的参与者,其平均每日HeadOn症状日记评分与项目结束时的Rivermead评分之间存在很强的正相关(r = 0.86;P <.001)。访谈所得见解随后反馈到开发过程中,以优化干预措施并促进参与度。

结论

通过这种系统方法,我们为经历过脑震荡的个体开发了一种数字健康干预措施,旨在促进积极的行为改变。作为干预措施一部分输入的症状数据为脑震荡后症状负担和恢复轨迹提供了见解。

试验注册

ClinicalTrials.gov NCT05069948;https://clinicaltrials.gov/ct2/show/NCT05069948

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/fec4/9932878/4156ad57f697/formative_v7i1e43557_fig1.jpg

文献AI研究员

20分钟写一篇综述,助力文献阅读效率提升50倍。

立即体验

用中文搜PubMed

大模型驱动的PubMed中文搜索引擎

马上搜索

文档翻译

学术文献翻译模型,支持多种主流文档格式。

立即体验