Temerty Faculty of Medicine, University of Toronto, Toronto, Canada.
Division of Orthopedic Surgery, Department of Surgery, University of Toronto, Toronto, Canada.
Disabil Rehabil. 2024 Feb;46(4):629-636. doi: 10.1080/09638288.2023.2172222. Epub 2023 Feb 1.
To summarize the research on the effectiveness of virtual reality (VR) therapy for the management of phantom limb pain (PLP).
Three databases (SCOPUS, Ovid Embase, and Ovid MEDLINE) were searched for studies investigating the use of VR therapy for the treatment of PLP. Original research articles fulfilling the following criteria were included: (i) patients 18 years and older; (ii) all etiologies of amputation; (iii) any level of amputation; (iv) use of immersive VR as a treatment modality for PLP; (v) self-reported objective measures of PLP before and after at least one VR session; (vi) written in English.
A total of 15 studies were included for analysis. Fourteen studies reported decreases in objective pain scores following a single VR session or a VR intervention consisting of multiple sessions. Moreover, combining VR with tactile stimulation had a larger beneficial effect on PLP compared with VR alone.
Based on the current literature, VR therapy has the potential to be an effective treatment modality for the management of PLP. However, the low quality of studies, heterogeneity in subject population and intervention type, and lack of data on long-term relief make it difficult to draw definitive conclusions.IMPLICATION FOR REHABILITATIONVirtual reality (VR) therapy has emerged as a new potential treatment option for phantom limb pain (PLP) that circumvents some limitations of mirror therapy.VR therapy was shown to decrease PLP following a single VR session as well as after an intervention consisting of multiple sessions.The addition of vibrotactile stimuli to VR therapy may lead to larger decreases in PLP scores compared with VR therapy alone.
总结虚拟现实(VR)疗法治疗幻肢痛(PLP)的有效性研究。
在 SCOPUS、Ovid Embase 和 Ovid MEDLINE 三个数据库中搜索关于 VR 疗法治疗 PLP 的研究。纳入符合以下标准的原始研究文章:(i)18 岁及以上患者;(ii)所有截肢病因;(iii)任何截肢水平;(iv)使用沉浸式 VR 作为 PLP 的治疗方式;(v)至少一次 VR 疗程前后自我报告的 PLP 客观测量值;(vi)用英文书写。
共纳入 15 项研究进行分析。14 项研究报告称,单次 VR 疗程或由多次疗程组成的 VR 干预后,客观疼痛评分降低。此外,与单独使用 VR 相比,将 VR 与触觉刺激相结合对 PLP 具有更大的有益作用。
根据目前的文献,VR 疗法有可能成为 PLP 管理的有效治疗方式。然而,研究质量低、研究对象人群和干预类型的异质性以及缺乏长期缓解数据,使得难以得出明确的结论。
虚拟现实(VR)疗法作为一种新的潜在治疗选择,为幻肢痛(PLP)提供了一种治疗方案,规避了镜像疗法的一些局限性。VR 疗法在单次 VR 疗程后以及多次疗程干预后均能降低 PLP。与单独使用 VR 疗法相比,将振动触觉刺激与 VR 疗法相结合可能会导致 PLP 评分更大幅度的降低。