Department of Anatomy, Faculty of Medicine, Chiang Mai University, Chiang Mai 50200, Thailand.
Department of Anatomy, Faculty of Medicine, Chiang Mai University, Chiang Mai 50200, Thailand; Osteology Research and Training Center, Faculty of Medicine, Chiang Mai University, Chiang Mai 50200, Thailand; Excellence Center in Osteology Research and Training Center (ORTC), Chiang Mai University, Chiang Mai 50200, Thailand.
Leg Med (Tokyo). 2023 May;62:102239. doi: 10.1016/j.legalmed.2023.102239. Epub 2023 Mar 15.
Facial reconstruction (otherwise known as facial approximation) is an alternative method that has been widely accepted in forensic anthropological and archaeological circumstances. This method is considered useful for creating the virtual face of a person based on skull remain. Three-dimensional (3-D) traditional facial reconstruction (known as sculpture or manual method) has been recognized for more than a century; however, it was declared to be subjective and required anthropological training. Until recently, with the progression of computational technologies, many studies attempted to develop a more appropriate method, so-called the 3-D computerized facial reconstruction. This method also relied on anatomical knowledge of the face-skull relationship, divided into semi- and automated based computational method. The 3-D computerized facial reconstruction makes it more rapid, more flexible, and more realistic to generate multiple representations of faces. Moreover, new tools and technology are continuously generating fascinating and sound research as well as encouraging multidisciplinary collaboration. This has led to a paradigm shift in the 3-D computerized facial reconstruction to a new finding and new technique based on artificial intelligence in academia. Based on the last 10-years scientific-published documents, this article aims to explain the overview of the 3-D computerized facial reconstruction and progression as well as an issue relating to future directions to encourage further improvement.
面部重建(也称为面部近似)是一种在法医人类学和考古学环境中被广泛接受的替代方法。这种方法被认为可以根据颅骨遗骸创建一个人的虚拟面部。三维(3D)传统面部重建(称为雕塑或手动方法)已经有一个多世纪的历史,但它被认为是主观的,需要人类学培训。直到最近,随着计算技术的进步,许多研究试图开发一种更合适的方法,即所谓的 3D 计算机化面部重建。这种方法也依赖于面部与颅骨关系的解剖学知识,分为半自动和自动化的计算方法。3D 计算机化面部重建使得生成多个面部表示更加快速、灵活和逼真。此外,新的工具和技术不断产生引人入胜且合理的研究,并鼓励多学科合作。这导致 3D 计算机化面部重建在学术界从基于人工智能的新发现和新技术方面发生了范式转变。基于过去 10 年的科学文献,本文旨在解释 3D 计算机化面部重建的概述、进展以及与未来方向相关的问题,以鼓励进一步改进。