Maglieri Veronica, Zanoli Anna, Mastrandrea Fosca, Palagi Elisabetta
Unit of Ethology, Department of Biology, University of Pisa, Pisa 56126, Italy.
Department of Life Sciences and Systems Biology, University of Turin, Torino 10123, Italy.
Curr Zool. 2022 Feb 23;69(1):50-58. doi: 10.1093/cz/zoac013. eCollection 2023 Feb.
Dogs engage in play behavior at every age and the play bow is their most iconic playful posture. However, the function of this posture is still under debate. Here, we selected the Czechoslovakian Wolfdog (CWD) as a model breed to clarify the function of the play bow. We analyzed frame-by-frame 118 sessions of 24 subjects and recorded 76 play bow events. We found that all the play bows were performed in the visual field of the playmate suggesting that the sender takes into account the attentional state of the receiver when releasing the signal. By drawing survival curves and using log-rank test we found that play bow was mainly performed during a short pause in an ongoing session and that its performance triggered the playmate's reaction again. These findings show that play bow functions in restoring the partner motivation to play. Finally, by using a sequential analysis and a generalized mixed model, we found no evidence supporting the metacommunicative function of the play bow. The signal did not necessarily precede a contact offensive behavior (e.g., play biting and play pushing) and it was not affected by the level of asymmetry of the play session. In conclusion, in CWDs play bow can be considered a visual signal useful to maintain the motivation to play in the receiver. Therefore, we suggest that the mismatched number of play bows emitted by the 2 players in a given session can be predictive of their different motivations to play.
狗在每个年龄段都会表现出玩耍行为,而玩耍鞠躬是它们最具标志性的玩耍姿势。然而,这种姿势的功能仍存在争议。在此,我们选择捷克狼犬(CWD)作为模型品种来阐明玩耍鞠躬的功能。我们对24只受试对象的118次玩耍过程进行逐帧分析,并记录了76次玩耍鞠躬事件。我们发现,所有的玩耍鞠躬都是在玩伴的视野范围内进行的,这表明发出信号者在释放信号时会考虑接收者的注意力状态。通过绘制生存曲线并使用对数秩检验,我们发现玩耍鞠躬主要在正在进行的玩耍过程中的短暂停顿期间进行,并且其表现会再次引发玩伴的反应。这些发现表明,玩耍鞠躬的功能是恢复玩伴玩耍的动机。最后,通过使用序列分析和广义混合模型,我们没有发现支持玩耍鞠躬元交际功能的证据。该信号不一定先于接触性攻击行为(如玩耍咬和玩耍推),并且它不受玩耍过程不对称程度的影响。总之,在捷克狼犬中,玩耍鞠躬可被视为一种视觉信号,有助于维持接收者玩耍的动机。因此,我们建议在给定的玩耍过程中,两名玩家发出的玩耍鞠躬次数不匹配可以预测他们不同的玩耍动机。