University of Washington, Seattle, WA.
Kaiser Permanente Washington Health Research Institute.
AMIA Annu Symp Proc. 2023 Apr 29;2022:952-961. eCollection 2022.
Sleep problems are common among adolescents and research on mind-body interventions for sleep is promising. Although technology-based mind-body interventions have been shown to help early adolescents with practicing mind-body approaches, engagement and adherence has been a challenge. Using a Human-Centered Design framework with semi-structured interviews with parent-adolescent dyads, we describe exposure to, interest in, and preferences for digital mind-body technology for sleep. Identified challenges (e.g., 'establish routine', 'busy schedule) and preferences (e.g., age-appropriate content) reflect mind-body technology needs that impact engagement. Based on these findings, we recommend that a technology-based mind-body approach for early adolescents be designed to 1) provide content customized for adolescents 2) include functionalities that engage adolescents like games and rewards, and 3) allow for granular sharing controls. These recommendations provide a foundation for designing digital mind-body tools for adolescents.
睡眠问题在青少年中很常见,针对身心干预睡眠的研究也很有前景。虽然基于技术的身心干预已经被证明可以帮助青少年练习身心方法,但参与度和坚持度一直是一个挑战。我们采用以人为中心的设计框架,对家长-青少年二人组进行半结构化访谈,描述了他们对数字身心技术的接触、兴趣和偏好。确定的挑战(例如,“建立常规”、“繁忙的日程”)和偏好(例如,适合年龄的内容)反映了影响参与度的身心技术需求。基于这些发现,我们建议为青少年设计基于技术的身心方法,1)提供针对青少年定制的内容;2)包括吸引青少年的功能,如游戏和奖励;3)允许进行粒度共享控制。这些建议为设计青少年数字身心工具提供了基础。