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参与式方法让自闭症人士参与数字技术设计:系统文献回顾。

Participatory Methods to Engage Autistic People in the Design of Digital Technology: A Systematic Literature Review.

机构信息

Leeds School of Arts, Leeds Beckett University, Leeds, LS1 3HE, UK.

School of Built Environment, Engineering and Computing, Leeds Beckett University, Leeds, LS1 3HE, UK.

出版信息

J Autism Dev Disord. 2024 Aug;54(8):2960-2971. doi: 10.1007/s10803-023-06015-5. Epub 2023 May 30.

Abstract

PURPOSE

Many technology designers strive to involve end users in the design process, aiming to produce better outcomes. However, designers may struggle to engage autistic users effectively due to a lack of understanding of autistic characteristics and preferences. This systematic literature review aimed to identify how autistic adolescents and adults can best be engaged in effective participatory design activities.

METHODS

Seven databases were searched for articles reporting technology design involving autistic people, returning 276 results. Using the PRISMA approach, 258 were excluded due to not meeting the inclusion criteria. The remaining 18 articles were then quality assessed.

RESULTS

A thematic analysis revealed five core themes: (1) Engagement: the importance of investment in, and ownership of, the design process to create engagement, (2) Relationships: building relationships through collaboration and careful facilitation, (3) Skills development: the development of personal skills such as teamwork, design and self-advocacy in order to grow confidence, (4) Structure: providing context and structure to make the design experience feel safe and predictable, and (5) Support: the importance of support and consideration of individual needs as well as discouraging negative behaviours.

CONCLUSION

Valuing participants as equal partners in design emerged as an, arguably, universal principle. The specific needs and preferences of autistic people must be understood and respected by designers. This goes beyond obvious accommodations such as providing a quiet and safe environment, and requires a deeper, more personal engagement with the individuals and their interests. We provide tangible recommendations for increasing engagement and aiding the design process.

摘要

目的

许多技术设计师努力让终端用户参与设计过程,旨在产生更好的结果。然而,由于缺乏对自闭症特征和偏好的理解,设计师可能难以有效地吸引自闭症用户。本系统文献回顾旨在确定如何最好地让自闭症青少年和成年人参与有效的参与式设计活动。

方法

从七个数据库中搜索了报告涉及自闭症人群的技术设计的文章,共返回 276 个结果。使用 PRISMA 方法,由于不符合纳入标准,258 个被排除在外。然后对其余 18 篇文章进行了质量评估。

结果

主题分析揭示了五个核心主题:(1)参与:对设计过程进行投资和拥有的重要性,以创造参与感,(2)关系:通过合作和精心的促进建立关系,(3)技能发展:发展个人技能,如团队合作、设计和自我倡导,以增强信心,(4)结构:提供背景和结构,使设计体验感到安全和可预测,以及(5)支持:支持和考虑个人需求的重要性,以及避免负面行为。

结论

将参与者视为设计中的平等伙伴被认为是一项普遍原则。设计师必须理解和尊重自闭症患者的特殊需求和偏好。这不仅仅是提供安静和安全的环境等明显的适应措施,还需要更深入、更个性化地参与个人及其兴趣。我们提供了增加参与度和辅助设计过程的切实建议。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/c210/11300472/305af26c84b7/10803_2023_6015_Fig1_HTML.jpg

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