Department of Mechanics and Engineering Science, Center for Systems and Control, Peking University, Beijing, 100871, China.
Sci Rep. 2023 Oct 13;13(1):17393. doi: 10.1038/s41598-023-43115-9.
A mechanical model for a human-machine interaction force based on the man-machine kinematic chain is established. This is combined with screw theory and a virtual rigid body model for the human-machine interaction force is proposed. This model interprets the basic principle model of the human-machine contact force. The deviation of the human-machine kinematic chain is calculated using the virtual model. In order to carry out the calibration simulation for the model, a 6-sps parallel mechanism is taken as an example to illustrate the construction principle of the human-machine interaction virtual rigid body model. This is calibrated by introducing finite element software. Finally, using the knee exoskeleton as an example, a numerical simulation is introduced. This illustrates the relationship between the driving force of the exoskeleton, the human-machine deviation as well as the virtual stiffness. The modeling method of this paper provides theoretical reference for controller design of human-machine interaction forces in the future.
建立了基于人机运动链的人机交互力机械模型。该模型结合螺旋理论,提出了人机交互力的虚拟刚体模型。该模型解释了人机接触力的基本原理模型。通过虚拟模型计算人机运动链的偏差。为了对模型进行标定仿真,以 6-sps 并联机构为例,说明了人机交互虚拟刚体模型的构建原理。通过引入有限元软件对其进行标定。最后,以膝关节外骨骼为例,进行数值仿真,说明了外骨骼驱动力、人机偏差与虚拟刚度之间的关系。本文的建模方法为人机交互力的控制器设计提供了理论参考。