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葡萄牙和巴西电子竞技运动员的饮食习惯和游戏行为。

Dietary Habits and Gaming Behaviors of Portuguese and Brazilian Esports Players.

机构信息

Faculty of Nutrition and Food Science, University of Porto (FCNAUP), Rua do Campo Alegre, 823, 4150-180 Porto, Portugal.

Faculty of Sciences, University of Porto (FCUP), Rua do Campo Alegre, 1021, 4169-007 Porto, Portugal.

出版信息

Nutrients. 2023 Sep 28;15(19):4200. doi: 10.3390/nu15194200.

DOI:10.3390/nu15194200
PMID:37836483
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC10574580/
Abstract

As the esports industry grows, marketing campaigns for fast food, soft drinks, alcoholic and energy drinks, and dietary supplements at related events intensify. Portuguese and Brazilian esports players' dietary patterns remain unexplored. This study aimed to characterize the dietary and gaming habits of esports players. We applied an anonymous, open online survey to a convenience sample of esports players that included the PREDIMED and the Internet Gaming Disorder Scale. The survey was shared through email and social media platforms, including Facebook, Twitter, Instagram, Discord, WhatsApp, and Twitch. The sample ( = 579) was predominantly male (91.4%), averaged 26.1 (SD = 7.0) years, and 25.9 (SD = 5.5) kg/m. Most reported a weak (53.7%) adherence to the Mediterranean diet. Almost a third (32.3%) consumed dietary supplements. Our sample presented a low adhesion to the Mediterranean dietary pattern, low consumption of fruit and vegetables, and high consumption of fast food, red and processed meat, soft drinks, and dietary supplements, including caffeine-based supplements. Dietary supplement consumption was related to a higher adhesion to the Mediterranean diet, and a higher level of professionalization and internet gaming disorder correlated with a lower adhesion. In conclusion, we infer that Portuguese and Brazilian esports players follow an unbalanced diet.

摘要

随着电子竞技行业的发展,快餐、软饮料、酒精和能量饮料以及相关活动中的膳食补充剂的营销活动也在加强。葡萄牙和巴西电子竞技运动员的饮食模式仍未得到探索。本研究旨在描述电子竞技运动员的饮食和游戏习惯。我们采用匿名、开放式在线调查的方法对便利样本中的电子竞技运动员进行了调查,其中包括 PREDIMED 和互联网游戏障碍量表。该调查通过电子邮件和社交媒体平台(包括 Facebook、Twitter、Instagram、Discord、WhatsApp 和 Twitch)进行了分享。该样本(n = 579)主要为男性(91.4%),平均年龄为 26.1(SD = 7.0)岁,平均体重指数(BMI)为 25.9(SD = 5.5)kg/m²。大多数人报告说对地中海饮食的依从性较弱(53.7%)。近三分之一(32.3%)的人食用膳食补充剂。我们的样本表现出对地中海饮食模式的低依从性、低水果和蔬菜摄入量以及高快餐、红肉和加工肉、软饮料和膳食补充剂(包括含咖啡因的补充剂)摄入量。膳食补充剂的消费与对地中海饮食的更高依从性相关,而更高的专业化水平和互联网游戏障碍与更低的依从性相关。总之,我们推断葡萄牙和巴西的电子竞技运动员的饮食不均衡。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/bb26/10574580/03867158da41/nutrients-15-04200-g001.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/bb26/10574580/03867158da41/nutrients-15-04200-g001.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/bb26/10574580/03867158da41/nutrients-15-04200-g001.jpg

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