Baeza-Barragán María Rosa, Labajos Manzanares Maria Teresa, Amaya-Álvarez Mercedes Cristina, Morales Vega Fabián, Rodriguez Ruiz Judit, Martín-Valero Rocío
CTS-1071 Research Group, Department of Physiotherapy, Faculty of Health Science, University of Málaga, Málaga, Spain.
Physiotherapy Unit, Gabinete Reto, Málaga, Spain.
JMIR Serious Games. 2023 Nov 15;11:e48022. doi: 10.2196/48022.
Duchenne muscular dystrophy (DMD) and Becker muscular dystrophy (BMD) are neuromuscular diseases. DMD is the most prevalent in children. It affects dystrophin production, reducing the patient's mobility and quality of life. New technologies have become a part of physical therapy in DMD and BMD. During the COVID-19 pandemic, conducting telerehabilitation through virtual reality-based games could help these children maintain their physical abilities.
This study examined if the use of a virtual platform in a multimodal intervention program changes the results of the 6-minute walk test (6MWT) in children with DMD and BMD. The main objective was to test whether children with DMD and BMD obtain different results on the 6MWT after completing 10 telerehabilitation treatment sessions. The secondary objective was to measure whether other specific motor scales also produce different results after the 10 defined sessions.
This was a descriptive, open, and quasi-experimental study with a prospective A-B (control-intervention) design. A sample of 12 participants who fulfilled the inclusion criteria followed the program for 5 weeks with 10 telerehabilitation sessions. During the sessions, the participants used virtual reality glasses to train for the treatment goals. All participants were assessed in person before and after the intervention. Analysis was performed using R software according to the different functional assessments performed for each test.
The participants showed a 19.55-meter increase in the 6MWT. Motor function also remained stable according to other scales used to assess it. The North Start Ambulatory Assessment scores were stable in both treatment conditions (P=.20). Furthermore, the timed up and go test results were 0.1 seconds faster in the telerehabilitation condition, and the Motor Function Measure in all of the 3 dimensions showed no significant differences (P=.08). Finally, the Effort Perception Infant scale showed that during the training, fatigue increased in the middle and decreased by the end of the sessions, but the perception throughout the sessions was lower even as the exercise intensity increased.
There were no differences between conventional and telerehabilitation treatments, so the telerehabilitation tool could be used without harming children with DMD and BMD, facilitating their access to therapies and stimulating learning to maintain their functional capacity. Therefore, telerehabilitation in general may be helpful in maintaining motor function in children with DMD and BMD. The learning effect helped reduce the feeling of fatigue in the children during the program.
杜氏肌营养不良症(DMD)和贝克肌营养不良症(BMD)是神经肌肉疾病。DMD在儿童中最为常见。它影响肌营养不良蛋白的产生,降低患者的活动能力和生活质量。新技术已成为DMD和BMD物理治疗的一部分。在新冠疫情期间,通过基于虚拟现实的游戏进行远程康复可以帮助这些儿童保持身体能力。
本研究探讨在多模式干预项目中使用虚拟平台是否会改变DMD和BMD患儿6分钟步行试验(6MWT)的结果。主要目的是测试DMD和BMD患儿在完成10次远程康复治疗课程后,6MWT是否会获得不同的结果。次要目的是测量在10次规定课程后,其他特定运动量表是否也会产生不同的结果。
这是一项描述性、开放性、准实验性研究,采用前瞻性A-B(对照-干预)设计。12名符合纳入标准的参与者样本遵循该项目5周,进行10次远程康复课程。在课程期间,参与者使用虚拟现实眼镜训练以实现治疗目标。所有参与者在干预前后均接受了亲自评估。根据对每个测试进行的不同功能评估,使用R软件进行分析。
参与者在6MWT中的步行距离增加了19.55米。根据用于评估运动功能的其他量表,运动功能也保持稳定。在两种治疗条件下,北方之星动态评估得分均稳定(P = 0.20)。此外,在远程康复条件下,计时起立行走测试结果快了0.1秒,并且在所有三个维度上的运动功能测量均无显著差异(P = 0.08)。最后,努力感知婴儿量表显示,在训练期间,疲劳在中期增加,在课程结束时减少,但即使运动强度增加,整个课程中的疲劳感也较低。
传统治疗和远程康复治疗之间没有差异,因此远程康复工具可以在不伤害DMD和BMD患儿的情况下使用,便于他们接受治疗并促进学习以维持其功能能力。因此,一般来说,远程康复可能有助于维持DMD和BMD患儿的运动功能。学习效果有助于减轻患儿在课程期间的疲劳感。