School of Psychology, Victoria University of Wellington, Wellington, New Zealand.
Cogn Emot. 2024 Jun;38(4):451-462. doi: 10.1080/02699931.2023.2300748. Epub 2024 Feb 14.
The ability to quickly and accurately recognise emotional states is adaptive for numerous social functions. Although body movements are a potentially crucial cue for inferring emotions, few studies have studied the perception of body movements made in naturalistic emotional states. The current research focuses on the use of body movement information in the perception of fear expressed by targets in a virtual heights paradigm. Across three studies, participants made judgments about the emotional states of others based on motion-capture body movement recordings of those individuals actively engaged in walking a virtual plank at ground-level or 80 stories above a city street. Results indicated that participants were reliably able to differentiate between height and non-height conditions (Studies 1 & 2), were more likely to spontaneously describe target behaviour in the height condition as fearful (Study 2) and their fear estimates were highly calibrated with the fear ratings from the targets (Studies 1-3). Findings show that VR height scenarios can induce fearful behaviour and that people can perceive fear in minimal representations of body movement.
快速而准确地识别情绪状态的能力对许多社交功能都是适应的。尽管身体运动是推断情绪的一个潜在关键线索,但很少有研究研究过在自然情绪状态下做出的身体运动的感知。目前的研究集中在使用身体运动信息来感知在虚拟高度范式中目标表达的恐惧。在三项研究中,参与者根据个体在地面或城市街道 80 层高度的虚拟木板上积极行走的运动捕捉身体运动记录,对他人的情绪状态做出判断。结果表明,参与者能够可靠地区分高度和非高度条件(研究 1 和 2),更有可能自发地将目标在高度条件下的行为描述为恐惧(研究 2),并且他们的恐惧估计与目标的恐惧评分高度匹配(研究 1-3)。研究结果表明,虚拟现实高度场景可以引发恐惧行为,并且人们可以在身体运动的最小表示中感知恐惧。