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阔鼻猴的快速面部模仿:蜘蛛猴(Ateles fusciceps、Ateles hybridus 和 Ateles paniscus)的玩耍面部复制。

Rapid facial mimicry in Platyrrhini: Play face replication in spider monkeys (Ateles fusciceps, Ateles hybridus, and Ateles paniscus).

机构信息

Department of Life Sciences and Systems Biology, University of Torino, Turin, Italy.

La Vallée des Singes, Romagne, France.

出版信息

Am J Primatol. 2024 May;86(5):e23607. doi: 10.1002/ajp.23607. Epub 2024 Feb 18.

Abstract

Rapid facial mimicry (RFM), the rapid and automatic replication of facial expression perceived, is considered a basic form of empathy and was investigated mainly during play. RFM occurs in Catarrhini (Old World primates), but it is not still demonstrated in Platyrrhini (New World primates). For this reason, we collected video data on playful interactions (N = 149) in three species of spider monkeys (Ateles fusciceps-N = 11, Ateles hybridus-N = 14, and Ateles paniscus-N = 6) housed at La Vallée des Singes and the ZooParc de Beauval (France). For the first time, we demonstrated the occurrence of RFM in Platyrrhini (analyzing 175 events). Players' sex, age, species, relationship quality, and kinship did not modulate RFM probably due to the species' complex fission-fusion dynamics and flexible interindividual social relationships. Compared to the absence of any playful expressions or the presence of only not replicated play face, RFM prolonged the session duration and was sequentially associated with more types of more intense offensive playful patterns (patterns aimed at attacking/pursuing the playmate). We proposed that RFM may favor synchronization and context sharing between players, thus decreasing the risk of behavior misinterpretation while simultaneously fostering a more competitive nature of play. In conclusion, this study stimulates additional research on the evolutionary origins of motor mimicry in primates, possibly dating back to before the divergence of New and Old World monkeys. Furthermore, it also points toward the possibility that RFM may not always lead to cooperation but also to competition, depending on the context and species' social and cognitive features.

摘要

快速面部模仿(Rapid facial mimicry,RFM)是指快速而自动地复制感知到的面部表情,被认为是一种基本形式的同理心,主要在游戏中进行研究。RFM 发生在旧大陆猴(Catarrhini)中,但在新大陆猴(Platyrrhini)中尚未得到证明。出于这个原因,我们在拉瓦勒·德·辛格斯(La Vallée des Singes)和佐帕尔克·德·博瓦尔动物园(ZooParc de Beauval,法国)中收集了三种蜘蛛猴(Ateles fusciceps-N=11、Ateles hybridus-N=14 和 Ateles paniscus-N=6)的游戏互动视频数据(N=149)。我们首次证明了 RFM 在新大陆猴中的发生(分析了 175 个事件)。玩家的性别、年龄、物种、关系质量和亲属关系可能不会调节 RFM,这可能是由于物种复杂的分裂-融合动态和灵活的个体间社会关系所致。与没有任何游戏表情或只有未复制的游戏面孔相比,RFM 延长了会话持续时间,并依次与更多类型的更强烈的攻击性游戏模式相关(旨在攻击/追逐玩伴的模式)。我们提出,RFM 可能有利于玩家之间的同步和上下文共享,从而降低行为误解的风险,同时促进游戏更具竞争力的性质。总之,这项研究激发了对灵长类动物运动模仿进化起源的更多研究,可能可以追溯到新旧大陆猴分化之前。此外,它还表明,RFM 并不总是导致合作,也可能导致竞争,这取决于上下文以及物种的社会和认知特征。

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