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立体视觉与等亮度

Stereo vision and isoluminance.

作者信息

Gregory R L

出版信息

Proc R Soc Lond B Biol Sci. 1979 Jun 4;204(1157):467-76. doi: 10.1098/rspb.1979.0040.

Abstract

Recent experiments have shown that stereo depth is given by fusion of illusory ('cognitive') contours. They occur across quite large gaps in figures, when these gaps are unlikely and form the shape of a probable (nearer) masking object or masking feature. Implications are that: (a) clearly defined contours and regions of brightness difference can be produced as postulates from sensory evidence, which may be surprising absence of stimulation; (b) each eye-system can derive its own postulates, or hypotheses, which (c) can be combined to give stereo vision. It has been shown that random-dot stereo depth does not occur when there is colour contrast but no brightness difference between the dots and their background. This we have confirmed by using a new technique for producing isoluminant pictures, of any complexity, with exact registration for any two colours. With this technique, we find large displacements of narrow borders bounding regions that are shifted across isoluminance. These displacements, which are clearly seen as movements, occur with or without colour differences. The direction of shift depends on whether the narrow border is light or dark. It is found that these dramatic shifts do not - when produced in opposite directions to the two eyes and fused - produce stereo depth. It is concluded, following Julesz's paradigm, that these contour displacements have their neural orgin not retinally, but after stereo fusion. Experiments combining the 'cognitive contours' stereo depth with isoluminance are described.

摘要

最近的实验表明,立体深度是由虚幻(“认知”)轮廓的融合产生的。当图形中存在相当大的间隙时,这些间隙不太可能出现且形成可能(更近)的掩蔽物体或掩蔽特征的形状时,虚幻轮廓就会出现。这意味着:(a)清晰定义的轮廓和亮度差异区域可以作为基于感官证据的假设产生,而感官证据可能是令人惊讶的缺乏刺激;(b)每个眼睛系统都可以得出自己的假设,并且(c)这些假设可以组合起来产生立体视觉。已经表明,当点与其背景之间存在颜色对比但没有亮度差异时,随机点立体深度不会出现。我们通过使用一种新技术来制作任何复杂度的等亮度图片,并对任意两种颜色进行精确配准,从而证实了这一点。通过这种技术,我们发现跨越等亮度区域的窄边界有很大的位移。这些位移明显表现为移动,无论有无颜色差异都会出现。位移方向取决于窄边界是亮还是暗。研究发现,当以相反方向呈现给两只眼睛并融合时,这些显著的位移不会产生立体深度。根据朱尔兹的范式得出结论,这些轮廓位移的神经起源不是在视网膜上,而是在立体融合之后。本文描述了将“认知轮廓”立体深度与等亮度相结合的实验。

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