Department of Human Health and Nutritional Sciences, University of Guelph, Guelph, ON, Canada.
Department of Physical Education and Sport Sciences and the Sport and Human Performance Research Centre, University of Limerick, Limerick, Ireland.
Int J Sports Physiol Perform. 2024 Mar 19;19(5):496-504. doi: 10.1123/ijspp.2023-0417. Print 2024 May 1.
To characterize and compare female ice hockey players' peak skating speed and acceleration ability during linear sprints and gameplay. We also sought to quantify the time spent at various speeds and the frequency of accelerations at different thresholds during games.
Seventeen varsity-level female ice hockey players (20 [1.4] y, 68.9 [4.9] kg, 167.6 [4.7] cm) participated in an on-ice practice session (performing 3 × 40-m linear sprints) and 4 regular-season games while being monitored using a local positioning system. Speed and acceleration were recorded from the sprint and within-game monitoring. Time on ice spent in relative skating speed zones and the frequency of accelerations at different intensities were recorded.
Players' greatest peak speeds (29.5 [1.3] vs 28.3 [1.1] km/h) and accelerations (4.39 [0.48] vs 3.34 [0.36] m/s2) reached during gameplay were higher than those reached in linear sprinting (both P < .01). Peak in-game values were moderately predicted by linear sprint values for speed (r = .69, P < .01) but not for acceleration (r < .01, P = .95). Players spent little time at near-peak linear sprint speeds (≥80% [22.7 km/h], ∼3% time on ice; ≥90% [25.5 km/h], <1% of time on ice) during gameplay. However, 26% to 35% of accelerations recorded during the 4 games were ≥90% of linear sprint acceleration.
Although skating speed may be advantageous in specific game situations, our results suggest that players spend little time at near-maximal speeds while accelerating frequently during games. This warrants further investigation of direction changes, skating transitions, repeated sprints, and other determinant variables potentially related to on-ice success and the implementation of training strategies to improve repeated acceleration or qualities beyond maximal skating speed.
对女子冰球运动员在直线冲刺和比赛中的最高滑行速度和加速度能力进行特征描述和比较。我们还试图量化比赛中不同速度下的时间分配以及不同阈值下的加速度频率。
17 名大学水平的女子冰球运动员(20[1.4]岁,68.9[4.9]kg,167.6[4.7]cm)参与了一次冰上训练(进行 3 次 40 米直线冲刺),并在 4 场常规赛中使用本地定位系统进行监测。从冲刺和比赛监测中记录速度和加速度。记录了在相对滑行速度区域内的冰上时间和不同强度下的加速度频率。
运动员在比赛中达到的最高速度(29.5[1.3] vs 28.3[1.1]km/h)和加速度(4.39[0.48] vs 3.34[0.36]m/s2)高于直线冲刺时达到的速度(均 P<.01)。比赛中的最高速度值与直线冲刺值呈中度相关(速度 r =.69,P<.01),但与加速度无关(r<.01,P =.95)。运动员在比赛中很少达到接近最高的直线冲刺速度(≥80%[22.7km/h],约 3%的冰上时间;≥90%[25.5km/h],<1%的冰上时间)。然而,在 4 场比赛中记录的 26%至 35%的加速度大于等于直线冲刺加速度的 90%。
尽管滑冰速度在某些比赛情况下可能具有优势,但我们的结果表明,运动员在加速时很少达到接近最高速度,而是频繁地加速。这需要进一步研究方向变化、滑冰转换、重复冲刺和其他潜在与冰上成功相关的变量,以及实施提高重复加速度或超越最高滑行速度的素质的训练策略。