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信任倾向影响对可信赖的人类和机器人伙伴之间安慰性触摸的感知。

Propensity to trust shapes perceptions of comforting touch between trustworthy human and robot partners.

机构信息

Chair of Acoustics and Haptics, Technische Universität Dresden, Dresden, Germany.

Centre for Tactile Internet with Human-in-the-Loop (CeTI), Technische Universität Dresden, Dresden, Germany.

出版信息

Sci Rep. 2024 Mar 21;14(1):6747. doi: 10.1038/s41598-024-57582-1.

Abstract

Touching a friend to comfort or be comforted is a common prosocial behaviour, firmly based in mutual trust. Emphasising the interactive nature of trust and touch, we suggest that vulnerability, reciprocity and individual differences shape trust and perceptions of touch. We further investigate whether these elements also apply to companion robots. Participants (n = 152) were exposed to four comics depicting human-human or human-robot exchanges. Across conditions, one character was sad, the other initiated touch to comfort them, and the touchee reciprocated the touch. Participants first rated trustworthiness of a certain character (human or robot in a vulnerable or comforting role), then evaluated the two touch phases (initiation and reciprocity) in terms of interaction realism, touch appropriateness and pleasantness, affective state (valence and arousal) attributed to the characters. Results support an interactive account of trust and touch, with humans being equally trustworthy when comforting or showing vulnerability, and reciprocity of touch buffering sadness. Although these phenomena seem unique to humans, propensity to trust technology reduces the gap between how humans and robots are perceived. Two distinct trust systems emerge: one for human interactions and another for social technologies, both necessitating trust as a fundamental prerequisite for meaningful physical contact.

摘要

触摸朋友以安慰或被安慰是一种常见的亲社会行为,它牢固地建立在相互信任的基础上。我们强调信任和触摸的互动性质,认为脆弱性、互惠性和个体差异塑造了信任和对触摸的感知。我们进一步探讨了这些因素是否也适用于伴侣机器人。参与者(n=152)接触了四幅描绘人际或人机交互的漫画。在所有条件下,一个角色感到悲伤,另一个角色触摸他们以安慰他们,被触摸者会回应触摸。参与者首先对某个角色(处于脆弱或安慰角色的人类或机器人)的可信度进行评分,然后根据互动真实性、触摸适宜性和愉悦性、赋予角色的情感状态(愉悦度和兴奋度)对两个触摸阶段(发起和回应)进行评估。结果支持了信任和触摸的互动性解释,当人类安慰或表现出脆弱时,他们同样值得信任,并且触摸的回应可以缓解悲伤。尽管这些现象似乎是人类独有的,但对技术的信任倾向缩小了人类和机器人之间的感知差距。出现了两种不同的信任系统:一种用于人际互动,另一种用于社交技术,两者都需要信任作为进行有意义的身体接触的基本前提。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/7fbb/10957953/79507a940480/41598_2024_57582_Fig1_HTML.jpg

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