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探索虚拟现实中安全边界墙的隐喻转换。

Exploring Metaphorical Transformations of a Safety Boundary Wall in Virtual Reality.

作者信息

Qin Haozhao, Qin Yechang, Su Jianchun, Tian Yang

机构信息

Guangxi Key Laboratory of Multimedia Communications and Network Technology, School of Computer, Electronics and Information, Guangxi University, Nanning 530004, China.

出版信息

Sensors (Basel). 2024 May 17;24(10):3187. doi: 10.3390/s24103187.

Abstract

Current virtual reality (VR) devices enable users to visually immerse themselves in the virtual world, contributing to their limited awareness of bystanders' presence. To prevent collisions when bystanders intrude into VR users' activity area, it is necessary to intuitively alert VR users to the intrusion event and the intruder's position, especially in cases where bystanders intrude from the side or behind the VR user. Existing intruder awareness cues fail to intuitively present the intrusion event in such cases. We propose a novel intruder awareness cue called "BrokenWall" by applying a metaphor of "a wall breached by invading soldiers" to the VR user's safety boundary wall. Specifically, BrokenWall refers to a safety boundary wall with a gap appearing in front of a VR user and rotating, guiding the user's attention toward an intruder coming from the side or behind the VR user. We conducted an empirical study (N = 30) comparing BrokenWall with existing awareness cue techniques, Halo and Radar. Halo employs a sphere to represent the intruder, with the size indicating proximity and the position reflecting the direction. Radar employs a radar map to visualize the intruder's position. The results showed that the BrokenWall awareness cue not only significantly reduces the time needed for users to detect an intruder but also has superior performance in subjective ratings. Based on our findings, we have established a design space for an interactive safety boundary wall to facilitate interactions between VR users and bystanders.

摘要

当前的虚拟现实(VR)设备能让用户在视觉上沉浸于虚拟世界,这导致他们对旁观者的存在缺乏足够的感知。为防止旁观者闯入VR用户的活动区域时发生碰撞,有必要直观地向VR用户提醒闯入事件及闯入者的位置,尤其是当旁观者从VR用户的侧面或后方闯入时。在这种情况下,现有的闯入者感知提示无法直观地呈现闯入事件。我们通过将“被入侵士兵突破的墙”这一隐喻应用于VR用户的安全边界墙,提出了一种名为“破墙”的新型闯入者感知提示。具体而言,“破墙”指的是在VR用户前方出现一个缺口并旋转的安全边界墙,引导用户将注意力转向从VR用户侧面或后方而来的闯入者。我们进行了一项实证研究(N = 30),将“破墙”与现有的感知提示技术“光环”和“雷达”进行比较。“光环”使用一个球体来表示闯入者,其大小表示距离,位置反映方向。“雷达”使用雷达地图来可视化闯入者的位置。结果表明,“破墙”感知提示不仅显著减少了用户检测到闯入者所需的时间,而且在主观评分方面表现更优。基于我们的研究结果,我们建立了一个交互式安全边界墙的设计空间,以促进VR用户与旁观者之间的互动。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/e153/11125283/324bc74dceb4/sensors-24-03187-g001.jpg

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