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Teaching children pedestrian safety in virtual reality via smartphone: a noninferiority randomized clinical trial.通过智能手机在虚拟现实中教授儿童行人安全:一项非劣效性随机临床试验。
J Pediatr Psychol. 2024 Jun 13;49(6):405-412. doi: 10.1093/jpepsy/jsae020.
2
A Systematic Review and Meta-Analysis on the Efficacy of Virtual Reality Pedestrian Interventions to Teach Children How to Cross Streets Safely.虚拟现实行人干预措施在教授儿童安全过街方面的疗效的系统评价和荟萃分析。
J Pediatr Psychol. 2023 Dec 20;48(12):1003-1020. doi: 10.1093/jpepsy/jsad058.
3
Understanding Sex Differences in Children's Injury Risk as Pedestrians.理解儿童行人受伤风险中的性别差异。
J Pediatr Psychol. 2020 Nov 1;45(10):1144-1152. doi: 10.1093/jpepsy/jsaa072.
4
Preventing Child Pedestrian Injury: A Guide for Practitioners.预防儿童行人伤害:从业者指南
Am J Lifestyle Med. 2015 Nov;9(6):442-450. doi: 10.1177/1559827615569699. Epub 2015 Feb 13.
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Gender differences in children's pedestrian behaviors: Developmental effects.儿童行人行为中的性别差异:发展影响。
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6
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Virtual Real. 2017 Sep;21(3):145-152. doi: 10.1007/s10055-016-0304-x. Epub 2016 Dec 14.
7
Featured Article: Evaluating Smartphone-Based Virtual Reality to Improve Chinese Schoolchildren's Pedestrian Safety: A Nonrandomized Trial.特稿:评估基于智能手机的虚拟现实技术以提高中国学童行人安全:一项非随机试验。
J Pediatr Psychol. 2018 Jun 1;43(5):473-484. doi: 10.1093/jpepsy/jsx147.
8
Gender and age differences in components of traffic-related pedestrian death rates: exposure, risk of crash and fatality rate.与交通相关的行人死亡率各组成部分中的性别和年龄差异:暴露情况、撞车风险和死亡率。
Inj Epidemiol. 2016 Dec;3(1):14. doi: 10.1186/s40621-016-0079-2. Epub 2016 Jun 10.
9
Community-based pedestrian safety training in virtual reality: A pragmatic trial.基于社区的虚拟现实行人安全培训:一项实用性试验。
Accid Anal Prev. 2016 Jan;86:9-15. doi: 10.1016/j.aap.2015.10.002. Epub 2015 Oct 22.
10
Systematic review and meta-analysis of behavioral interventions to improve child pedestrian safety.改善儿童行人安全行为干预措施的系统评价与荟萃分析
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虚拟现实中的儿童行人安全培训:儿童需要多长时间才能达到成人的水平,哪些个体差异会影响学习效率?

Child pedestrian safety training in virtual reality: How quickly do children achieve adult functioning and what individual differences impact learning efficiency?

机构信息

Department of Psychology, University of Alabama at Birmingham, United States.

Department of Psychology, University of Alabama at Birmingham, United States.

出版信息

J Safety Res. 2024 Jun;89:135-140. doi: 10.1016/j.jsr.2024.01.012. Epub 2024 Feb 7.

DOI:10.1016/j.jsr.2024.01.012
PMID:38858036
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC11165231/
Abstract

INTRODUCTION

Pedestrian injuries represent a leading cause of child death globally. One prevention strategy is teaching children street-crossing skills. Virtual reality (VR) has emerged as a strategy to offer repeated street-crossing practice and overcome ethical barriers of training children in live traffic. This study addressed two questions pertinent to implementation of child pedestrian safety training within VR: (a) how much training do children require to achieve adult street-crossing competency, and (b) what individual differences might facilitate children to acquire that competency more efficiently?

METHODS

Five hundred 7- and 8-year-olds were recruited. Children completed pedestrian safety training within VR for up to 25 thirty-minute training sessions until they achieved adult levels of mastery. At baseline, four cognitive-perceptual skills (visual memory, visual perception, processing speed, working memory) and parent-reported externalizing symptomatology were assessed.

RESULTS

On average, children achieved adult pedestrian safety competency after 10.0 training sessions (SD = 4.8). Just one child (<1%) failed to achieve adult pedestrian functioning after 25 training sessions. In univariate analyses, boys took slightly longer than girls to achieve adult functioning, and visual memory, visual perception, processing speed, working memory, and fewer externalizing symptoms were all positively associated with shorter time to mastery. In a multivariable model, only child age was a statistically significant predictor.

CONCLUSION

Almost all participants achieved adult street-crossing skills competency through VR training, although they required about 10 sessions on average. Analysis of predictor variables confirmed that nearly all 7- and 8-year-olds are trainable.

PRACTICAL APPLICATION

Implementation of VR pedestrian safety training is recommended, but must be conducted cautiously to ensure children are not permitted to engage independently in traffic until they are assessed and demonstrate sufficient skills.

摘要

简介

行人受伤是全球儿童死亡的主要原因之一。预防策略之一是教授儿童过街技能。虚拟现实(VR)已成为提供重复过街练习并克服在真实交通中培训儿童的伦理障碍的策略。本研究针对在 VR 中实施儿童行人安全培训的两个问题:(a)儿童需要多少培训才能达到成人过街能力,以及(b)哪些个体差异可能使儿童更有效地获得这种能力?

方法

招募了 500 名 7 至 8 岁的儿童。儿童在 VR 中完成行人安全培训,最多可完成 25 个 30 分钟的培训课程,直到达到成人水平。在基线时,评估了四项认知知觉技能(视觉记忆、视觉感知、处理速度、工作记忆)和家长报告的外化症状。

结果

平均而言,儿童在 10.0 次培训课程后达到成人行人安全能力(SD=4.8)。只有一名儿童(<1%)在 25 次培训后未能达到成人行人功能。在单变量分析中,男孩达到成人功能所需的时间略长于女孩,视觉记忆、视觉感知、处理速度、工作记忆和较少的外化症状与达到掌握的时间较短呈正相关。在多变量模型中,只有儿童年龄是一个统计学上显著的预测因子。

结论

通过 VR 培训,几乎所有参与者都达到了成人过街技能能力,但平均需要大约 10 次课程。预测变量的分析证实,几乎所有 7 至 8 岁的儿童都可接受培训。

实际应用

建议实施 VR 行人安全培训,但必须谨慎进行,以确保在评估和证明儿童具备足够技能之前,不得允许他们独立参与交通。