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Remotely prescribed, monitored, and tailored home-based gait-and-balance exergaming using augmented reality glasses: a clinical feasibility study in people with Parkinson's disease.

作者信息

Hardeman Lotte E S, Geerse Daphne J, Hoogendoorn Eva M, Nonnekes Jorik, Roerdink Melvyn

机构信息

Department of Human Movement Sciences, Faculty of Behavioural and Movement Sciences, Vrije Universiteit Amsterdam, Amsterdam Movement Sciences, Amsterdam, Netherlands.

Radboud University Medical Centre, Donders Institute for Brain, Cognition and Behaviour, Department of Rehabilitation, Centre of Expertise for Parkinson and Movement Disorders, Nijmegen, Netherlands.

出版信息

Front Neurol. 2024 May 30;15:1373740. doi: 10.3389/fneur.2024.1373740. eCollection 2024.


DOI:10.3389/fneur.2024.1373740
PMID:38872812
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC11172158/
Abstract

BACKGROUND: Exergaming has the potential to increase adherence to exercise through play, individually tailored training, and (online) remote monitoring. Reality Digital Therapeutics (Reality DTx) is a digital therapeutic software platform for augmented reality (AR) glasses that enables a home-based gait-and-balance exergaming intervention specifically designed for people with Parkinson's disease (pwPD). OBJECTIVE: The primary objective was to evaluate the feasibility and potential efficacy of Reality DTx AR exergaming intervention for improving gait, balance, and walking-adaptability fall-risk indicators. The secondary objective was to evaluate the potential superiority of AR glasses [Magic Leap 2 (ML2) vs. HoloLens 2 (HL2)]. METHODS: This waitlist-controlled clinical feasibility study comprised three laboratory visits (baseline; pre-intervention; and post-intervention), a home visit, and a 6-week AR exergaming intervention. Five complementary gait-and-balance exergames were remotely prescribed (default five sessions/week of 30 active minutes/session), monitored, and tailored. Feasibility was assessed in terms of safety, adherence, and user experience. During laboratory visits, gait-and-balance capacity was assessed using standard clinical gait-and-balance tests and advanced walking-adaptability fall-risk assessments. RESULTS: In total, 24 pwPD participated. No falls and four near falls were reported. Session adherence was 104%. The User Experience Questionnaire scores for Reality DTx ranged from above average to excellent, with superior scores for HL2 over ML2 for Perspicuity and Dependability. Intervention effects were observed for the Timed Up and Go test (albeit small), the Five Times Sit to Stand test, and walking speed. Walking-adaptability fall-risk indicators all improved post-intervention. CONCLUSION: Reality DTx is a safe, adherable, usable, well-accepted, and potentially effective intervention in pwPD. These promising results warrant future randomized controlled trials on the (cost-)effectiveness of home-based AR exergaming interventions for improving gait, balance, and fall risk. CLINICAL TRIAL REGISTRATION: ClinicalTrials.gov, identifier NCT05605249.

摘要
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/3ce4/11172158/6d6b6c7d6c73/fneur-15-1373740-g007.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/3ce4/11172158/d09a0aa17168/fneur-15-1373740-g001.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/3ce4/11172158/71b5ac9aa31a/fneur-15-1373740-g002.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/3ce4/11172158/f4f07f389fd1/fneur-15-1373740-g003.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/3ce4/11172158/e43e5bfa52c4/fneur-15-1373740-g004.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/3ce4/11172158/f877a7cf0ed3/fneur-15-1373740-g005.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/3ce4/11172158/dc2aca3de75e/fneur-15-1373740-g006.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/3ce4/11172158/6d6b6c7d6c73/fneur-15-1373740-g007.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/3ce4/11172158/d09a0aa17168/fneur-15-1373740-g001.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/3ce4/11172158/71b5ac9aa31a/fneur-15-1373740-g002.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/3ce4/11172158/f4f07f389fd1/fneur-15-1373740-g003.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/3ce4/11172158/e43e5bfa52c4/fneur-15-1373740-g004.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/3ce4/11172158/f877a7cf0ed3/fneur-15-1373740-g005.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/3ce4/11172158/dc2aca3de75e/fneur-15-1373740-g006.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/3ce4/11172158/6d6b6c7d6c73/fneur-15-1373740-g007.jpg

相似文献

[1]
Remotely prescribed, monitored, and tailored home-based gait-and-balance exergaming using augmented reality glasses: a clinical feasibility study in people with Parkinson's disease.

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[2]
Remotely prescribed and monitored home-based gait-and-balance therapeutic exergaming using augmented reality (AR) glasses: protocol for a clinical feasibility study in people with Parkinson's disease.

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[3]
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引用本文的文献

[1]
A systematic literature review on integrating AI-powered smart glasses into digital health management for proactive healthcare solutions.

NPJ Digit Med. 2025-7-5

[2]
Personalized auditory cues improve gait in patients with early Parkinson's disease.

Front Neurol. 2025-6-18

[3]
Therapeutic Mechanisms of Exercise in Parkinson's Disease.

Int J Mol Sci. 2025-5-19

[4]
Cueing-assisted gamified augmented-reality gait-and-balance rehabilitation at home for people with Parkinson's disease: protocol of a pragmatic randomized controlled trial implemented in the clinical pathway.

Front Neurol. 2025-2-24

[5]
Gait Parameters Can Be Derived Reliably and Validly from Augmented Reality Glasses in People with Parkinson's Disease Performing 10-m Walk Tests at Comfortable and Fast Speeds.

Sensors (Basel). 2025-2-18

[6]
Gait-modifying effects of augmented-reality cueing in people with Parkinson's disease.

Front Neurol. 2024-4-9

本文引用的文献

[1]
Remotely prescribed and monitored home-based gait-and-balance therapeutic exergaming using augmented reality (AR) glasses: protocol for a clinical feasibility study in people with Parkinson's disease.

Pilot Feasibility Stud. 2024-3-27

[2]
Home-based exergaming to treat gait and balance disorders in patients with Parkinson's disease: A phase II randomized controlled trial.

Eur J Neurol. 2024-1

[3]
A Randomized Clinical Trial to Evaluate a Digital Therapeutic to Enhance Gait Function in Individuals With Parkinson's Disease.

Neurorehabil Neural Repair. 2023-9

[4]
Gait-Adaptability Training in People With Hereditary Spastic Paraplegia: A Randomized Clinical Trial.

Neurorehabil Neural Repair. 2023-1

[5]
Physical exercise for people with Parkinson's disease: a systematic review and network meta-analysis.

Cochrane Database Syst Rev. 2023-1-5

[6]
Digitizing a Therapeutic: Development of an Augmented Reality Dual-Task Training Platform for Parkinson's Disease.

Sensors (Basel). 2022-11-12

[7]
Effectiveness of home-based rehabilitation using active video games on quality of life, cognitive and motor functions in people with Parkinson's disease: a systematic review.

Disabil Rehabil. 2022-12

[8]
Physical Therapist Management of Parkinson Disease: A Clinical Practice Guideline From the American Physical Therapy Association.

Phys Ther. 2022-4-1

[9]
Test-Retest Reliability of Five Times Sit to Stand Test (FTSST) in Adults: A Systematic Review and Meta-Analysis.

Biology (Basel). 2021-6-9

[10]
Evidence for Early and Regular Physical Therapy and Exercise in Parkinson's Disease.

Semin Neurol. 2021-4

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