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发展匹配与年龄匹配游戏目标的比较:复制与扩展。

Comparing development-matched and age-matched play targets: A replication and extension.

机构信息

Munroe-Meyer Institute, University of Nebraska Medical Center, Omaha, NE, USA.

Department of Applied Behavior Analysis, Caldwell University, Caldwell, NJ, USA.

出版信息

J Appl Behav Anal. 2024;57(4):1016-1030. doi: 10.1002/jaba.2910. Epub 2024 Aug 21.

Abstract

Previous research has supported selecting development-matched targets rather than age-matched targets to teach play skills to children with autism spectrum disorder. However, few studies have been conducted, and replications and extensions of this research are needed. The current study replicated Pane et al. (2022) by comparing the acquisition of development-matched and age-matched play targets when teaching play skills to four children with autism. No contrived prompts or consequences were used to teach play skills in either condition. Extensions included identifying targets via a newer version of the Developmental Play Assessment, targeting different play categories, assessing additional imitation skills, and conducting a caregiver assessment to identify socially valid toys, play actions, and vocalizations based on each participant's common experiences and preferences as well as their caregiver's values and preferences. As in Pane et al., participants demonstrated a higher level of scripted play actions in the development-matched condition.

摘要

先前的研究支持选择与发展相匹配的目标,而不是与年龄相匹配的目标,来教授自闭症谱系障碍儿童的游戏技能。然而,这类研究较少,需要进行复制和扩展。本研究通过比较在教授四项自闭症儿童游戏技能时,与发展相匹配的目标和与年龄相匹配的目标的习得情况,复制了 Pane 等人(2022)的研究。在任何一种条件下,都没有使用人为的提示或后果来教授游戏技能。扩展包括通过新版本的发展性游戏评估来确定目标,针对不同的游戏类别,评估额外的模仿技能,并进行照顾者评估,根据每个参与者的共同经验和偏好,以及他们的照顾者的价值观和偏好,确定社会认可的玩具、游戏动作和发声。与 Pane 等人的研究一样,参与者在与发展相匹配的条件下表现出更高水平的脚本化游戏动作。

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