Hansen Lise Amy, Keay-Bright Wendy, Nilsson Felicia, Wilson Heidi
Institute of Design, The Oslo School of Architecture and Design, Oslo, Norway.
Cardiff School of Art and Design, Cardiff Metropolitan University, Cardiff, United Kingdom.
Front Aging. 2024 Aug 14;5:1380838. doi: 10.3389/fragi.2024.1380838. eCollection 2024.
This article describes an approach to developing and maintaining interpersonal agency through guided movement and responsive technologies. Making Movement Irresistible (MMI), considered conditions for developing a digital, online and wearable intervention that could make the act of movement irresistible for older residents in care, and encourage improvisational and social interactions. Working within a co-design framework, we combined making material objects and moving together as a method of examining the efficacy of human to human, and human to technology relationships to cultivate agency. Given that movement as performance is frequently not practiced or uncomfortable, we invited a variety of experts as our co-designers to notice the nuances of movement that interested them and to document these using drawing, writing and visuals. This documentation was gathered regularly in journals as the workshops progressed, leading to a coherent capture of data as it emerged. This data allowed us to attribute value to how simple actions could become a conduit for more ambitious, exploratory interactions. Our playful methods afforded the participation of co-designers, enabling us to situate our proposed intervention within a relational and social, rather than medical model, of ageing. Making movement do-able and relational, so that it can be shared and extended with a partner or carer, informed the idea to design a wearable device that could detect movement variability, resulting in a prototype, named emitts The device makes use of the hand as way in to accessing whole body interaction. Our work with responsiveness of visual feedback avoided deterministic targets, as with no two movements being identical, the reported problem of compliance with repetitive tasks could be reduced. The technology foregrounded movement that was capricious and improvisational, offering new modes of artistic practice and engagement through play and performance. The case we describe highlights the importance of understanding the conditions that augment social interaction, rather than specifying design criteria for determining interaction. The longer-term health benefits of our intervention have yet to be measured, however, our collaboration has revealed how interpersonal agency emerges when we socially, aesthetically, and physiologically stimulate movement, making it irresistible where there may otherwise be resistance.
本文介绍了一种通过引导式运动和响应技术来发展和维持人际能动性的方法。“让运动无法抗拒”(MMI)项目考虑了开发一种数字、在线和可穿戴干预措施的条件,这种干预措施可以让护理机构中的老年居民无法抗拒运动行为,并鼓励即兴和社交互动。在共同设计框架内开展工作时,我们将制作实物和一起运动作为一种方法,来检验人与人、人与技术关系的有效性,以培养能动性。鉴于作为表演的运动常常不被实践或令人不适,我们邀请了各类专家作为共同设计师,去留意他们感兴趣的运动细微差别,并通过绘画、写作和视觉资料进行记录。随着工作坊的推进,这些记录定期收集在日志中,从而在数据出现时对其进行连贯的捕捉。这些数据让我们能够认识到简单的行动如何能够成为更宏大、探索性互动的渠道。我们有趣的方法让共同设计师能够参与进来,使我们能够将拟议的干预措施置于老龄化关系和社会模式而非医学模式之中。让运动变得可行且具有关联性,以便能够与伙伴或护理人员分享和扩展,这为设计一种能够检测运动变化性的可穿戴设备提供了思路,从而产生了一个名为emitts的原型。该设备利用手部作为实现全身互动的途径。我们关于视觉反馈响应性的工作避免了确定性目标,由于没有两个动作是相同的,因此可以减少与重复性任务相关的合规问题。该技术突出了多变和即兴的运动,通过游戏和表演提供了新的艺术实践和参与模式。我们所描述的案例凸显了理解增强社会互动的条件的重要性,而不是规定决定互动的设计标准。我们干预措施的长期健康益处尚未得到衡量,然而,我们的合作揭示了,当我们在社会、审美和生理层面刺激运动时,人际能动性是如何出现的,从而在原本可能存在阻力的地方让运动变得无法抗拒。