Lowenscuss-Erlich Iris, Karni Avi, Gal Carmit, Vakil Eli
Department of Psychology and Leslie and Susan Gonda (Goldschmied) Multidisciplinary Brain Research Center, Bar-Ilan University, 52900, Ramat-Gan, Israel.
Sagol Department of Neurobiology and the E.J. Safra Brain Research Center for the Study of Learning Disabilities, University of Haifa, Haifa, Israel.
Mem Cognit. 2025 Apr;53(3):960-973. doi: 10.3758/s13421-024-01622-8. Epub 2024 Sep 3.
In practicing a new task, the initial performance gains, across consecutive trials, decrease; in the following phase, performance tends to plateau. However, after a long delay additional performance improvements may emerge (delayed/ "offline" gains). It has been suggested that the attainment of the plateau phase is a necessary condition for the triggering of skill consolidation processes that lead to the expression of delayed gains. Here we compared the effect of a long-delay (24-48 h) interval following each of the two within-session phases, on performance in a simple motor task, the finger-tapping sequence learning (FTSL), and in a conceptually complex task, the Tower of Hanoi puzzle (TOHP). In Experiment 1 we determined the amount of practice leading to the plateau phase within a single practice session (long practice), in each task. Experiment 2 consisted of three consecutive sessions with long-delay intervals in between; in the first session, participants underwent a short practice without attaining the plateau phase, but in the next two sessions, participants received long practice, attaining the plateau phase. In the FTSL, short practice resulted in no delayed gains after the long delay, but after 24-48 h following long practice, task performance was further improved. In contrast, no delayed gains evolved in the TOHP during the 24- to 48-h delay following long practice. We propose that the attainment of a plateau phase can indicate either the attainment of a comprehensive task solution routine (achievable for simple tasks) or a preservation of work-in-progress task solution routine (complex tasks); performance after a long post-practice interval can differentiate these two states.
在练习一项新任务时,连续试验中的初始表现提升会逐渐减少;在接下来的阶段,表现趋于平稳。然而,经过长时间延迟后,可能会出现额外的表现提升(延迟/“离线”提升)。有人提出,达到平稳阶段是触发技能巩固过程的必要条件,而技能巩固过程会导致延迟提升的表现。在此,我们比较了在简单运动任务(手指敲击序列学习,FTSL)和概念复杂任务(河内塔谜题,TOHP)中,在每个会话内的两个阶段之后进行长时间延迟(24 - 48小时)间隔对表现的影响。在实验1中,我们确定了在每个任务的单次练习会话(长时间练习)中达到平稳阶段所需的练习量。实验2由三个连续的会话组成,中间有长时间延迟间隔;在第一个会话中,参与者进行了短时间练习但未达到平稳阶段,但在接下来的两个会话中,参与者进行了长时间练习并达到了平稳阶段。在FTSL中,短时间练习在长时间延迟后没有产生延迟提升,但在长时间练习后的24 - 48小时后,任务表现进一步提高。相比之下,在长时间练习后的24至48小时延迟期间,TOHP中没有出现延迟提升。我们提出,达到平稳阶段可以表明要么达到了全面的任务解决程序(简单任务可实现),要么保留了进行中的任务解决程序(复杂任务);长时间练习后间隔的表现可以区分这两种状态。