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基于运动的视觉编码可以提高动态时间序列感知任务的表现。

Motion-Based Visual Encoding Can Improve Performance on Perceptual Tasks with Dynamic Time Series.

作者信息

Hu Songwen, Jiang Ouxun, Riedmiller Jeffrey, Bearfield Cindy Xiong

出版信息

IEEE Trans Vis Comput Graph. 2025 Jan;31(1):163-173. doi: 10.1109/TVCG.2024.3456405. Epub 2024 Nov 25.

DOI:10.1109/TVCG.2024.3456405
PMID:39250377
Abstract

Dynamic data visualizations can convey large amounts of information over time, such as using motion to depict changes in data values for multiple entities. Such dynamic displays put a demand on our visual processing capacities, yet our perception of motion is limited. Several techniques have been shown to improve the processing of dynamic displays. Staging the animation to sequentially show steps in a transition and tracing object movement by displaying trajectory histories can improve processing by reducing the cognitive load. In this paper, We examine the effectiveness of staging and tracing in dynamic displays. We showed participants animated line charts depicting the movements of lines and asked them to identify the line with the highest mean and variance. We manipulated the animation to display the lines with or without staging, tracing and history, and compared the results to a static chart as a control. Results showed that tracing and staging are preferred by participants, and improve their performance in mean and variance tasks respectively. They also preferred display time 3 times shorter when staging is used. Also, encoding animation speed with mean and variance in congruent tasks is associated with higher accuracy. These findings help inform real-world best practices for building dynamic displays. The supplementary materials can be found at https://osf.io/8c95v/.

摘要

动态数据可视化可以随着时间传递大量信息,例如利用动态来描绘多个实体的数据值变化。这种动态展示对我们的视觉处理能力提出了要求,但我们对运动的感知是有限的。已有几种技术被证明可以改善对动态展示的处理。将动画分阶段依次展示过渡中的步骤,并通过显示轨迹历史来追踪物体运动,可以通过减轻认知负荷来改善处理效果。在本文中,我们研究了分阶段展示和追踪在动态展示中的有效性。我们向参与者展示描绘线条运动的动态折线图,并要求他们识别均值和方差最高的线条。我们对动画进行处理,使其在有或没有分阶段展示、追踪和历史记录的情况下显示线条,并将结果与作为对照的静态图表进行比较。结果表明,参与者更喜欢追踪和分阶段展示,并且它们分别提高了参与者在均值和方差任务中的表现。当使用分阶段展示时,他们还更喜欢缩短至三分之一的展示时间。此外,在一致性任务中用均值和方差对动画速度进行编码与更高的准确性相关。这些发现有助于为构建动态展示提供现实世界的最佳实践依据。补充材料可在https://osf.io/8c95v/上找到。

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