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Int J Aging Hum Dev. 2023 Oct;97(3):354-373. doi: 10.1177/00914150221143958. Epub 2022 Dec 4.
2
Daily steps and all-cause mortality: a meta-analysis of 15 international cohorts.日常步数与全因死亡率:15 项国际队列研究的荟萃分析。
Lancet Public Health. 2022 Mar;7(3):e219-e228. doi: 10.1016/S2468-2667(21)00302-9.
3
Generation and validation of ActiGraph GT3X+ accelerometer cut-points for assessing physical activity intensity in older adults. The OUTDOOR ACTIVE validation study.生成和验证 ActiGraph GT3X+ 加速度计切点以评估老年人的身体活动强度。户外主动验证研究。
PLoS One. 2021 Jun 3;16(6):e0252615. doi: 10.1371/journal.pone.0252615. eCollection 2021.
4
Reasons why older adults play sport: A systematic review.老年人运动的原因:系统综述。
J Sport Health Sci. 2020 Dec;9(6):530-541. doi: 10.1016/j.jshs.2019.11.003. Epub 2019 Nov 27.
5
Effects of age, speed, and step length on lower extremity net joint moments and powers during walking.年龄、速度和步长对步行时下肢净关节力矩和功率的影响。
Hum Mov Sci. 2020 Jun;71:102611. doi: 10.1016/j.humov.2020.102611. Epub 2020 Mar 26.
6
Trait mindfulness and intrinsic exercise motivation uniquely contribute to exercise self-efficacy.特质正念和内在运动动机对运动自我效能有独特的贡献。
J Am Coll Health. 2022 Jan;70(1):13-17. doi: 10.1080/07448481.2020.1748041. Epub 2020 Apr 28.
7
Association of Daily Step Count and Step Intensity With Mortality Among US Adults.美国成年人的日常步数和步频与死亡率的关系。
JAMA. 2020 Mar 24;323(12):1151-1160. doi: 10.1001/jama.2020.1382.
8
Pickleball-Related Injuries Treated in Emergency Departments.急诊科诊治的皮克球相关损伤
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9
Access to parks and physical activity: an eight country comparison.公园使用情况与体育活动:八国比较
Urban For Urban Green. 2017 Oct;27:253-263. doi: 10.1016/j.ufug.2017.08.010. Epub 2017 Aug 25.
10
Sport and ageing: a systematic review of the determinants and trends of participation in sport for older adults.运动与衰老:老年人参与运动的决定因素和趋势的系统评价。
BMC Public Health. 2017 Dec 22;17(1):976. doi: 10.1186/s12889-017-4970-8.

成人体育参与和身体活动:冰壶运动如何?

Adult Sports Participation and Physical Activity: How About Curling?

作者信息

Kanters Michael A, Hipp J Aaron, Bunds Kyle, Casper Jonathan, Nelson Riley

机构信息

Department of Parks, Recreation & Tourism Management, NC State University, U.S.A.

出版信息

J Healthy Eat Act Living. 2024 Oct 1;4(2):107-117. eCollection 2024.

PMID:39372064
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC11448910/
Abstract

Despite its well-documented physical and psychosocial benefits, sport remains the least engaged form of physical activity (PA) among adults. Many adults may lack the skills needed to play or continue to play sports and aging adults are more likely to avoid participation for fear of poor performance or injury. A sport that shows great promise for adults seeking new sports participation outlets is curling. Curling is a team sport comprised of four interchangeable positions working collectively to deliver granite stones across a sheet of ice in an effort to outscore the opponent team. While it seems reasonable that walking on ice, "throwing" a 44 lb granite stone across a sheet of ice, and periodically sweeping while walking on ice over a two-hour period would generate at least a moderate amount of physical activity, research to date is quite limited. Therefore, the purpose of this study was to objectively measure the amount and intensity of PA achieved by average recreational curling participants during a typical curling match. Members of a curling club in NC were asked to wear ActiGraph Accelerometers (model GT3X) while they participated in their regularly scheduled curling match. All participants had at least one year of curling experience. Curling matches lasted between 90 and 120 minutes. Participants were asked to indicate their age, gender, and curling position during the match (lead, second, vice, skip) which were matched with accelerometer data. Overall, 110 participants (37 female, 73 male, avg. age 50 yrs) spent most of their curling time in light or moderate-intensity activity (18.1% Sedentary; 49.5% light; 32.4% moderate; .03% vigorous). In terms of minutes, the average participant spent 35.9 minutes engaged in Moderate-to-Vigorous PA (MVPA) per curling experience. This represents 23.9% of the weekly 150min of MVPA suggested by the CDC. Estimates of METs indicated that curling would be classified on the border of light and moderate physical activity. While total step data indicated that participation in beginning curling could make a significant contribution toward meeting the 10,000 - 13,000 daily step recommendation with an average of 2936 steps (~30%) within the curling sessions. The second position had the highest percentage of moderate activity level and a small percentage of vigorous activity. No other position reached a vigorous level. The skip position had the highest amount of sedentary activity as well as light activity. Females had a higher level of moderate activity in comparison to males. However, males reached a small amount of vigorous activity. The age group of 18 - 36 had the highest amount of moderate activity and the lowest amount of sedentary activity. This age group reached an average of 41.0 minutes of MVPA per curling experience. The age group of > 58 had the highest amount of sedentary activity and the lowest amount of moderate activity. Findings clearly show that regardless of position, curling participants achieved a moderate amount of physical activity during typical gameplay and that a majority of playing time was spent engaged in light or moderate levels. Participants should consider playing in one of the first three positions to maximize the amount and intensity of PA achieved while playing. Furthermore, since curling also requires balance, coordination, muscular strength, multitasking, strategic reasoning, and can cater to most physical challenges without compromising the integrity of the game, it may be an ideal sport to promote for adults of all ages and sport abilities. Findings should be used to inform strategies for promoting curling as an opportunity for team sport involvement that has the added value of contributing to daily physical activity. However, access and opportunities to play, especially for underserved populations, are limited. Given that most curling clubs in America are private and require a membership to play (Kanters, et. al, 2023), partnership arrangements between existing clubs and public parks and recreation departments could increase both access and opportunities to play.

摘要

尽管体育运动对身体和心理社会方面的益处有充分记录,但它仍是成年人中参与度最低的体育活动形式。许多成年人可能缺乏参与或持续参与体育运动所需的技能,而老年人更有可能因担心表现不佳或受伤而避免参与。对于寻求新的体育参与途径的成年人来说,冰壶运动展现出了巨大潜力。冰壶是一项团队运动,由四个可互换的位置组成,团队成员共同协作,将花岗岩石头滑过冰面,以努力比对手团队得分更高。虽然在冰上行走、在冰面上“投掷”一块44磅重的花岗岩石头,以及在两小时内行走在冰面上时定期扫冰似乎合理地会产生至少适度的身体活动,但迄今为止的研究相当有限。因此,本研究的目的是客观测量普通休闲冰壶参与者在典型冰壶比赛中所达到的身体活动量和强度。北卡罗来纳州一个冰壶俱乐部的成员在参加定期安排的冰壶比赛时被要求佩戴ActiGraph加速度计(GT3X型号)。所有参与者都有至少一年的冰壶经验。冰壶比赛持续90至120分钟。参与者被要求指出他们在比赛中的年龄、性别和冰壶位置(一垒、二垒、三垒、队长),这些信息与加速度计数据相匹配。总体而言,110名参与者(37名女性,73名男性,平均年龄50岁)在冰壶运动中大部分时间处于轻度或中度强度活动(18.1%久坐;49.5%轻度;32.4%中度;0.03%剧烈)。就分钟数而言,每位参与者每次冰壶运动体验中平均有35.9分钟参与中度至剧烈身体活动(MVPA)。这占疾病控制与预防中心建议的每周150分钟MVPA的23.9%。代谢当量(METs)估计表明,冰壶运动将被归类为轻度和中度身体活动的边界。虽然总步数数据表明,参与初级冰壶运动可以对达到每日10000 - 13000步的建议做出重大贡献,在冰壶运动期间平均有2936步(约30%)。二垒位置的中度活动水平百分比最高,剧烈活动百分比小。没有其他位置达到剧烈水平。队长位置的久坐活动量以及轻度活动量最高。与男性相比,女性的中度活动水平更高。然而,男性达到了少量的剧烈活动。18 - 36岁年龄组的中度活动量最高,久坐活动量最低。该年龄组每次冰壶运动体验平均达到41.0分钟的MVPA。58岁以上年龄组的久坐活动量最高,中度活动量最低。研究结果清楚地表明,无论位置如何,冰壶参与者在典型比赛过程中都达到了适度的身体活动量,并且大部分比赛时间都花在轻度或中度水平上。参与者应考虑在前三个位置之一参与,以最大限度地提高参与运动时所达到的身体活动量和强度。此外,由于冰壶运动还需要平衡、协调、肌肉力量、多任务处理、战略推理,并且可以适应大多数身体挑战而不损害比赛的完整性,它可能是促进所有年龄和运动能力的成年人参与的理想运动。研究结果应用于为推广冰壶运动提供策略参考,将其作为一种团队运动参与机会,具有为日常身体活动做出贡献的附加价值。然而,参与的机会,特别是对于服务不足的人群来说,是有限制的。鉴于美国大多数冰壶俱乐部是私人的,需要会员资格才能参与(坎特斯等人,2023年),现有俱乐部与公园和娱乐部门之间的合作安排可以增加参与的机会和途径。