Department of Psychology, Faculty of Health, York University, Toronto, ON, Canada.
LaMarsh Centre for Child and Youth Research, Toronto, ON, Canada.
Int J Circumpolar Health. 2024 Dec;83(1):2401210. doi: 10.1080/22423982.2024.2401210. Epub 2024 Oct 10.
Inuit youth in Nunavut (NU) are resilient but face a protracted suicide crisis. The SPARX serious game and e-intervention, developed originally in New Zealand, teaches youth cognitive behavioural therapy (CBT) skills to ameliorate stress and depression. Inuit youth in NU reviewed and culturally adapted SPARX and an existing wellness outcome measure for Inuit. One hundred and twenty-one youth, aged 13 to 24, across NU then tested, played, and evaluated I(nuit)-SPARX, showing improvement in several areas of wellbeing post-play. Youth completed a CBT skills survey, engaged in sharing circles to assess CBT skill retention, and shared their thoughts about the usefulness and cultural fit of I-SPARX with . , , and emerged as the most helpful learned CBT skills, and NU youth provided real-world examples of using I-SPARX skills to support their mental wellness. Several principles of were exemplified and upheld in the content of the adapted SPARX tool and the process of the project as a whole. Empirically grounded, asynchronous e-tools, developed in collaboration with Inuit communities to ensure cultural specificity, may support psychological wellness in communities where mental health resources are scarce.
努纳武特地区的因纽特青年富有韧性,但面临着旷日持久的自杀危机。SPARX 严肃游戏和电子干预措施最初在新西兰开发,用于教授青年认知行为疗法 (CBT) 技能,以减轻压力和抑郁。努纳武特地区的因纽特青年对 SPARX 以及现有的因纽特人健康结果测量工具进行了审查和文化改编。然后,努纳武特地区的 121 名年龄在 13 至 24 岁的青年对 I(nuit)-SPARX 进行了测试、游戏和评估,在游戏后,他们在多个健康领域都有了改善。青年们完成了 CBT 技能调查,参加了分享圈以评估 CBT 技能保留情况,并分享了他们对 I-SPARX 的有用性和文化适应性的看法。有几个被认为是最有帮助的习得 CBT 技能,并且努纳武特地区的青年提供了使用 I-SPARX 技能来支持他们心理健康的实际例子。改编后的 SPARX 工具的内容以及整个项目过程体现和坚持了一些循证基础上的异步电子工具的原则,这些工具是与因纽特社区合作开发的,以确保文化的独特性,可能会支持心理健康资源匮乏的社区的心理保健。