Faculty of Industrial Design Engineering, Delft University of Technology, Delft, The Netherlands.
Department of Adult ICU, Erasmus Medical Center, Rotterdam, The Netherlands.
J Acoust Soc Am. 2024 Oct 1;156(4):2376-2394. doi: 10.1121/10.0030470.
We explored the underpinnings of providing positive listener experiences for intensive care unit (ICU) patients with compositions of added sounds. Our objective was to derive an approach to such interventions based on soundscape perception and need fulfillment. In one study, we gathered qualitative empirical data about imagined soundscapes where nine fundamental needs were fulfilled. Hierarchical clustering and thematic analysis showed that imagined soundscapes clustered into four types of sonic ambiances, i.e., affective connotations with soundscapes: Comfortable, Pleasurable, Motivating, or Stimulating ambiances. We derived four design parameters to achieve these ambiances with sound compositions: eventfulness, sonic ambiance qualities, narrative structure, and sound distribution. A sound artist was asked to use these parameters to create sound compositions. In a listening experiment, we examined their effects on the perceived pleasantness and eventfulness of soundscapes and on listeners' experienced pleasure and arousal. Soundscapes were perceived as pleasant with varying eventfulness in line with our structured approach. We found a strong correlation between pleasantness and with listener's pleasure and a moderate correlation between eventfulness and with listener's arousal. Finally, we suggested that in future research, three sonic ambiance types should be considered rather than four. Concluding, we showed that our need-driven approach could form a promising way to support ICU patients.
我们探索了通过添加声音来为重症监护病房(ICU)患者提供积极聆听体验的基础。我们的目标是基于声景感知和需求满足来为这类干预措施提供一种方法。在一项研究中,我们收集了关于满足九个基本需求的想象中的声景的定性经验数据。层次聚类和主题分析表明,想象中的声景聚类为四种声音氛围类型,即:有声音景观情感内涵的舒适、愉悦、激励或刺激氛围。我们得出了四个设计参数,通过声音组合来实现这些氛围:事件性、声音氛围质量、叙事结构和声音分布。我们要求一位声音艺术家使用这些参数来创作声音组合。在听力实验中,我们研究了它们对声音景观感知的愉悦性和事件性以及听众体验到的愉悦和兴奋的影响。声音景观被感知为具有不同事件性的愉悦,与我们的结构化方法一致。我们发现愉悦与听众的愉悦之间存在很强的相关性,而事件性与听众的兴奋之间存在中等相关性。最后,我们建议在未来的研究中,应该考虑三种而不是四种声音氛围类型。总之,我们表明,我们的需求驱动方法可以为支持 ICU 患者提供一种有前途的方式。