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视角采择中的自我中心倾向:人性化在体现主体观点中的作用。

Altercentrism in perspective-taking: The role of humanisation in embodying the agent's point of view.

作者信息

Conson Massimiliano, Zappullo Isa, Cordasco Gennaro, Trojano Luigi, Raimo Gennaro, Cecere Roberta, Baiano Chiara, Lauro Anna, Esposito Anna

机构信息

Department of Psychology, University of Campania "Luigi Vanvitelli," Caserta, Italy.

出版信息

Q J Exp Psychol (Hove). 2025 Jun;78(6):1041-1060. doi: 10.1177/17470218241300252. Epub 2024 Nov 29.

Abstract

We investigated the role of humanisation in Visual Perspective-Taking (VPT) by testing whether and how agent's human-likeness and attractiveness ("hedonic quality") interact with social cues (action and eye gaze) in influencing the participants' disposition to embody another's perspective. In a VPT task, participants viewed scenes displaying an actor (human or robotic) grasping, gazing (or both) a target object, or adopting a still posture, and were required to judge the left/right location of the target, without receiving any instruction on the perspective to be assumed. Across two studies, we selected human and robotic agents to use as actors in the VPT task. Results consistently demonstrated that participants could be effectively clustered by a data-driven method into two perspective-taking styles, depending on the presence of a systematic tendency to locate the target object in the VPT scenarios from own (egocentric) or the actor's (altercentric) point of view. The human versus nonhuman nature of the agent seemed able to affect the participants' egocentric or altercentric tendency whereas both the agent's hedonic quality and social cues were not able to influence this propensity. Identifying the factors influencing altercentrism during human-robot interactions can be essential for developing artificial agents favouring user's acceptance and willingness to interact. In this respect, considering differences among individuals in their propensity to take another's point of view may be of central importance. Clustering approaches can represent a useful means to capture interindividual differences in this central aspect of human social cognition.

摘要

我们通过测试在影响参与者采纳他人视角的倾向方面,智能体的类人性和吸引力(“享乐品质”)是否以及如何与社会线索(动作和目光注视)相互作用,来研究拟人化在视觉视角采择(VPT)中的作用。在一项VPT任务中,参与者观看展示一个演员(人类或机器人)抓取、注视(或两者皆有)一个目标物体,或采取静止姿势的场景,并被要求判断目标的左右位置,且未收到关于应采取何种视角的任何指示。在两项研究中,我们选择人类和机器人智能体作为VPT任务中的演员。结果一致表明,根据在VPT场景中从自身(以自我为中心)或演员(以他人为中心)的视角定位目标物体的系统倾向的存在情况,参与者可以通过一种数据驱动的方法被有效地聚类为两种视角采择风格。智能体的人类与非人类性质似乎能够影响参与者的以自我为中心或以他人为中心的倾向,而智能体的享乐品质和社会线索均无法影响这种倾向。识别在人机交互过程中影响以他人为中心的因素对于开发有利于用户接受和互动意愿的智能体可能至关重要。在这方面,考虑个体在采纳他人观点倾向上的差异可能至关重要。聚类方法可以成为捕捉人类社会认知这一核心方面个体间差异的有用手段。

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