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沉浸式虚拟现实应用(人体解剖学)对本科护理专业学生自主学习能力的有效性:一项横断面研究。

The effectiveness of immersive virtual reality applications (human anatomy) on self-directed learning competencies among undergraduate nursing students: A cross-sectional study.

作者信息

Jallad Samar Thabet

机构信息

Department of Nursing, Faculty of Health Professions, Al-Quds University, Jerusalem, Palestine.

出版信息

Anat Sci Educ. 2024 Dec;17(9):1764-1775. doi: 10.1002/ase.2534. Epub 2024 Nov 7.

Abstract

Technological developments have significantly impacted various aspects of life, most notably healthcare and education. A nursing education shift was required to prepare digital generation. Consequently, nurse educators must adopt innovative approaches to teaching and learning, like incorporating immersive virtual reality (VR) into human anatomy courses to improve students' learning. To examine the influence of immersive VR applications (human anatomy) on self-directed learning (SDL) competencies among undergraduate nursing students. A cross-sectional design was conducted in the health profession's faculty at Al-Quds University among the first year of the nursing program, who were enrolled in an anatomy course (N = 137). The Self-Directed Learning Instrument was used, and independent sample t-tests were conducted to compare the level of SDL among students who utilized the VR application (Human Anatomy VR). The results showed that 93.9% of the total were approximately 20 years old, and 85.4% were females. 90.5% of participants expressed satisfaction with using the VR application and that it would be beneficial in nursing courses. The average score of SDL for the whole group was 72.03 ± 13.07, and there is a positive significant relationship between SDL and students utilizing VR (p < 0.001), between SDL competencies and technological skills (p = 0.009), and type of digital tools (p = 0.049). The highest coefficient of correlation was related to planning and self-monitoring (r = 0.918), and the lowest was related to interpersonal communications (r = 0.865). VR is an additional tool for enhancing learning, and nursing students perceive immersive VR technologies positively and prefer using three-dimensional images in their anatomy courses. SDL assists students in identifying learning objectives, barriers, and outcomes through using VR technologies as teaching strategies.

摘要

技术发展对生活的各个方面都产生了重大影响,在医疗保健和教育领域尤为显著。为了培养数字时代的人才,护理教育需要进行转变。因此,护理教育工作者必须采用创新的教学方法,比如将沉浸式虚拟现实(VR)融入人体解剖学课程,以提高学生的学习效果。为了研究沉浸式VR应用(人体解剖学)对本科护理专业学生自主学习(SDL)能力的影响。在耶路撒冷大学健康专业学院对护理专业一年级且正在修读解剖学课程的学生(N = 137)进行了横断面设计研究。使用了自主学习工具,并进行独立样本t检验,以比较使用VR应用(人体解剖VR)的学生与未使用该应用的学生之间的SDL水平。结果显示,总人数的93.9%年龄约为20岁,85.4%为女性。90.5%的参与者对使用VR应用表示满意,并认为其在护理课程中会有所帮助。整个组的SDL平均得分为72.03±13.07,SDL与使用VR的学生之间存在显著正相关(p < 0.001),SDL能力与技术技能之间存在显著正相关(p = 0.009),与数字工具类型之间也存在显著正相关(p = 0.049)。最高的相关系数与计划和自我监控有关(r = 0.918),最低的与人际沟通有关(r = 0.865)。VR是增强学习的一种额外工具,护理专业学生对沉浸式VR技术持积极看法,并更喜欢在解剖学课程中使用三维图像。SDL通过将VR技术用作教学策略,帮助学生确定学习目标、障碍和结果。

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