Shrivastava Saurabh RamBihariLal, Bobhate Prateek Sudhakar, Petkar Prithvi Brahmanand, Tiwade Yugeshwari R, Badge Ankit K
Deputy Director (Research and Development), Off Campus, Datta Meghe Institute of Higher Education and Research, Wanadongri, Nagpur, Maharashtra, India.
Department of Community Medicine, Datta Meghe Medical College, Datta Meghe Institute of Higher Education and Research, Wanadongri, Nagpur, Maharashtra, India.
Contemp Clin Dent. 2024 Jul-Sep;15(3):217-219. doi: 10.4103/ccd.ccd_33_24. Epub 2024 Sep 25.
A health-care professional is expected to hone multiple skills that are not limited to possessing medical knowledge and clinical skills. Game-based assessments are an innovative type of assessment method that combines the features of gamification and simulation to revolutionize the delivery of medical education. These assessments have the potential to promote active engagement of students by ensuring sustained interest, which is not possible to accomplish with conventional assessments. Even though game-based assessments have immense scope in medical education delivery and have been linked with multiple merits, there are potential concerns with regard to their implementation in medical institutions. In conclusion, game-based assessments offer an immersive approach to assessing the performance of medical students, especially in the domain of critical thinking and decision-making. However, the process of planning and implementation of game-based assessment has its own share of challenges, and we must adopt a systematic approach to overcome the challenges and benefit students.
医疗保健专业人员需要磨练多种技能,这些技能不仅限于具备医学知识和临床技能。基于游戏的评估是一种创新的评估方法,它结合了游戏化和模拟的特点,彻底改变了医学教育的方式。这些评估有可能通过确保学生持续的兴趣来促进他们的积极参与,而传统评估无法做到这一点。尽管基于游戏的评估在医学教育中有很大的应用范围,并与多种优点相关联,但在医疗机构中实施这些评估仍存在一些潜在问题。总之,基于游戏的评估提供了一种沉浸式的方法来评估医学生的表现,特别是在批判性思维和决策领域。然而,基于游戏的评估的规划和实施过程有其自身的挑战,我们必须采用系统的方法来克服这些挑战,使学生受益。