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基于游戏的远程锻炼计划改善虚弱老年人的身体功能:可行性随机对照试验。

Gaming-Based Tele-Exercise Program to Improve Physical Function in Frail Older Adults: Feasibility Randomized Controlled Trial.

机构信息

College of Applied Health Sciences, University of Illinois at Chicago, Chicago, IL, United States.

College of Medicine, Geriatrics, University of Illinois at Chicago, Chicago, IL, United States.

出版信息

J Med Internet Res. 2024 Nov 27;26:e56810. doi: 10.2196/56810.

Abstract

BACKGROUND

Frailty leads to reduced physical activity can cause increased fall risk. This contributes to accelerated aging processes, leading to adverse health outcomes and reduced quality of life. We have developed and piloted the design, usability, safety, and feasibility of a gaming-based cognitive-motor (CogXergaming) tele-exercise protocol in prefrail older adults.

OBJECTIVE

This pilot randomized control trial tested preliminary feasibility and effectiveness of the CogXergaming telehealth protocol for improving physical function.

METHODS

Community-dwelling, prefrail older adults were randomly assigned to CogXergaming (n=13) or a control group (n=14). The CogXergaming group received supervised tele-exercises in a gaming format for 6 weeks (3 sessions per week) comprising 18 sessions lasting 90 minutes each. Control group participants participated in a Matter of Balance (MOB), an 8-week, once-a-week structured 90-minute tele-session that has been shown to reduce the fear of falling and increase physical activity. Feasibility of training was obtained by computing the median duration of training sessions for the CogXergaming group. Effectiveness was assessed using dynamic balance control (Four Square Step Test), subjective self-efficacy (Activities-Specific Balance Confidence scale), gait function (Tinetti Performance Oriented Mobility Assessment), muscle strength (30-second chair stand test), and endurance (2-minute step in-place test).

RESULTS

Of the 45 participants enrolled in the study, 4 participants from CogXergaming group and 5 from MOB group lost contact after signing the consent form and did not receive their respective intervention. Eighteen participants were randomized to each group. In the CogXergaming group, 15 (83%) completed the intervention, with 3 (16%) dropping out in the first week. In the MOB group, 16 (88%) completed the program, with 2 (11%) withdrawing during the first week. In addition, there was a significant time group interaction for Four Square Step Test (F=5.55, P=.03), Tinetti Performance Oriented Mobility Assessment (F=4.16, P=.05), and 30-second chair stand test (F=5.06, P=.03), with a significant improvement in these measures for the CogXergaming group post training, compared with no change observed in the MOB group.

CONCLUSIONS

These pilot findings indicate that CogXergaming is feasible and applicable in prefrail older adults. Such game-based protocols can be beneficial in improving physical function among community-dwelling, prefrail older adults, however, the efficacy of such training requires further investigation.

TRIAL REGISTRATION

ClinicalTrials.gov NCT04534686; https://clinicaltrials.gov/study/NCT04534686.

摘要

背景

虚弱会导致体力活动减少,从而增加跌倒风险。这会加速衰老过程,导致不良健康后果和生活质量下降。我们已经开发并试行设计、可用性、安全性和基于游戏的认知运动(CogXergaming)远程锻炼方案在虚弱前期老年人中的可行性。

目的

本试验性随机对照试验测试了基于游戏的远程健康协议改善身体功能的初步可行性和有效性。

方法

社区居住的虚弱前期老年人被随机分配到 CogXergaming(n=13)或对照组(n=14)。CogXergaming 组接受了为期 6 周的游戏格式监督远程锻炼(每周 3 次),包括 18 次每次 90 分钟的课程。对照组参与者参加了为期 8 周、每周一次的结构化 90 分钟远程会议的平衡问题(Matter of Balance,MOB),该会议已被证明可以减少跌倒恐惧并增加身体活动。通过计算 CogXergaming 组的培训课程中位数持续时间来获得培训的可行性。使用动态平衡控制(四方步测试)、主观自我效能(活动特异性平衡信心量表)、步态功能(Tinetti 表现导向移动评估)、肌肉力量(30 秒椅子站立测试)和耐力(2 分钟原地踏步测试)评估有效性。

结果

在参加研究的 45 名参与者中,CogXergaming 组有 4 名参与者和 MOB 组有 5 名参与者在签署同意书后失去联系,未接受各自的干预措施。每组有 18 名参与者被随机分配。在 CogXergaming 组中,15 名(83%)完成了干预,其中 3 名(16%)在第一周退出。在 MOB 组中,16 名(88%)完成了该计划,其中 2 名(11%)在第一周退出。此外,四方步测试(F=5.55,P=.03)、Tinetti 表现导向移动评估(F=4.16,P=.05)和 30 秒椅子站立测试(F=5.06,P=.03)有显著的时间组交互作用,与 MOB 组无明显变化相比,CogXergaming 组训练后的这些指标有显著改善。

结论

这些初步研究结果表明,CogXergaming 在虚弱前期老年人中是可行和适用的。这种基于游戏的方案可以有益于改善社区居住的虚弱前期老年人的身体功能,但这种训练的疗效还需要进一步研究。

试验注册

ClinicalTrials.gov NCT04534686;https://clinicaltrials.gov/study/NCT04534686。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/a2e3/11635319/28673d5b44a2/jmir_v26i1e56810_fig1.jpg

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