Vettori Sofie, Odin Catherine, Hochmann Jean-Rémy, Papeo Liuba
Centre National de la Recherche Scientifique, Institut des Sciences Cognitives Marc Jeannerod-UMR5229, Universite Claude Bernard Lyon1.
J Exp Psychol Gen. 2025 Mar;154(3):787-798. doi: 10.1037/xge0001657. Epub 2024 Dec 12.
Understanding social events requires assigning the participating entities to roles such as agent and patient, a mental operation that is reportedly effortless. We investigated whether, in processing visual scenes, role assignment is accomplished automatically (i.e., when the task does not require it), based on visuospatial information, without requiring semantic or linguistic encoding of the stimuli. Human adults saw a series of images featuring the same male and female actors next to each other, one in an agentlike (more dynamic/leaning forward) and the other in a patientlike (static/less dynamic) posture. Participants indicated the side (left/right) of a target actor (i.e., the woman). From trial to trial, body postures changed, but the roles, defined by the type of posture, sometimes changed, sometimes not. We predicted that if participants spontaneously saw the actors as agent and patient, they should be slower to respond when roles switched from trial -1 to trial , than when they stayed the same (role switch cost). Results confirmed this hypothesis (Experiments 1-3). A role switch cost was also found when roles were defined by another visual relational cue, the relative positioning (where one actor stands relative to another), but not when actors were presented in isolation (Experiments 4-6). These findings reveal a mechanism for automatic role assignment based on encoding of visual relational information in social (multiple-person) scenes. Since we found that roles in one trial affected the processing of the subsequent trial despite variations in postures and spatial relations, this mechanism must be one that assigns entities in a scene, to the categories of agent and patient. (PsycInfo Database Record (c) 2025 APA, all rights reserved).
理解社会事件需要将参与的实体赋予诸如施动者和受动者等角色,据报道这是一种毫不费力的心理操作。我们研究了在处理视觉场景时,角色分配是否基于视觉空间信息自动完成(即当任务不需要时),而无需对刺激进行语义或语言编码。成年受试者观看了一系列图像,图像中同一男性和女性演员相邻,其中一人呈现出类似施动者的姿势(更具动态/身体前倾),另一人呈现出类似受动者的姿势(静止/动态较小)。参与者指出目标演员(即女性)所在的一侧(左/右)。在每次试验中,身体姿势会发生变化,但由姿势类型定义的角色有时会改变,有时则不会。我们预测,如果参与者自发地将演员视为施动者和受动者,那么当角色从试验 -1 切换到试验 时,他们的反应应该比角色保持不变时更慢(角色切换成本)。结果证实了这一假设(实验 1 - 3)。当角色由另一种视觉关系线索——相对位置(一个演员相对于另一个演员的站立位置)定义时,也发现了角色切换成本,但当演员单独呈现时则没有(实验 4 - 6)。这些发现揭示了一种基于对社会(多人)场景中视觉关系信息进行编码的自动角色分配机制。由于我们发现,尽管姿势和空间关系存在变化,但一次试验中的角色会影响后续试验的处理,所以这种机制必定是一种将场景中的实体分配到施动者和受动者类别中的机制。(PsycInfo 数据库记录 (c) 2025 美国心理学会,保留所有权利)