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“宝藏游戏”对一年级儿童几何思维及学习后情绪的影响。

The impact of the "treasure game" on geometric thinking and post-learning mood in first-grade children.

作者信息

Chikha Anis Ben, Hawani Aymen, Eken Özgür, Goumni Chiraz, Zoghlami Wael, Mrayeh Maher, Kurtoğlu Ahmet, Souissi Nizar, Aldhahi Monira I

机构信息

Higher Institute of Sport and Physical Education (Ksar Saïd), University of Manouba, Manouba, Tunisia.

Research Unit ECOTIDI (UR16ES10), Virtual University, Tunisia.

出版信息

Medicine (Baltimore). 2024 Dec 13;103(50):e40695. doi: 10.1097/MD.0000000000040695.

Abstract

BACKGROUND

This study aimed to investigate the effect of the motor game "Treasure Game" (TG) on first-grade children's level of geometric thinking and post-learning mood tracking (PLMT).

METHODS

The study employed 24 first-grade children aged 6.1 ± 0.7 years from a public primary school in Tunisia, all classified at Level 1 of van Hiele geometric thinking (GT). Participants were randomly in a counterbalanced, randomized crossover design in 2 groups and engaged in both the TG during physical education sessions and the conventional geometry course (CGC) during mathematics sessions over a 3-week period, with sessions counterbalanced to avoid order effects. The Van Hiele geometry test was administered to assess GT, and a mood chart was used to track PLMT. Data were analyzed using the SPSS software (Chicago), applying paired and independent samples t-tests to compare the effects of TG and CGC on GT and mood, with significance set at P < .05 and effect sizes calculated using Cohen D and Hedges g.

RESULTS

The results indicated that the TG had a significant positive impact on both GT and PLMT in first-grade children. In group 1, there was no significant difference in GT after the CGC compared to TG; however, group 2 showed a significant improvement in GT after TG compared to CGC, with a large effect size. Additionally, PLMT scores were significantly higher after TG than after CGC in both groups, with mood scores increasing when transitioning from CGC to TG and decreasing when transitioning from TG to CGC. Overall, the data demonstrate that TG significantly enhances both cognitive and emotional outcomes in young learners compared to traditional geometry instruction.

CONCLUSION

The study confirms that participation in the TG significantly enhances GT and improves post-learning mood in first-grade children. This suggests that integrating motor activities like TG into the curriculum could be a viable strategy for enhancing early geometric education. Further research with larger sample sizes and considerations of gender differences is recommended.

摘要

背景

本研究旨在探讨运动游戏“宝藏游戏”(TG)对一年级儿童几何思维水平和学习后情绪追踪(PLMT)的影响。

方法

该研究选取了突尼斯一所公立小学的24名6.1±0.7岁的一年级儿童,他们均处于范·希尔几何思维(GT)的第1水平。参与者被随机分为两组,采用平衡随机交叉设计,在为期3周的时间里,在体育课上参与TG,在数学课上参与传统几何课程(CGC),课程安排相互平衡以避免顺序效应。采用范·希尔几何测试来评估GT,并使用情绪图表来追踪PLMT。使用SPSS软件(芝加哥)对数据进行分析,应用配对和独立样本t检验来比较TG和CGC对GT和情绪的影响,显著性设定为P<0.05,并使用科恩D和赫奇斯g计算效应量。

结果

结果表明,TG对一年级儿童的GT和PLMT均有显著的积极影响。在第1组中,与TG相比,CGC后GT没有显著差异;然而,第2组在TG后与CGC相比,GT有显著改善,效应量较大。此外,两组中TG后的PLMT得分均显著高于CGC后,从CGC过渡到TG时情绪得分增加,从TG过渡到CGC时情绪得分降低。总体而言,数据表明与传统几何教学相比,TG显著提高了年轻学习者的认知和情感成果。

结论

该研究证实,参与TG可显著提高一年级儿童的GT并改善学习后情绪。这表明将TG等运动活动纳入课程可能是加强早期几何教育的可行策略。建议进行更大样本量的进一步研究并考虑性别差异。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/2b41/11651442/054b023b695b/medi-103-e40695-g001.jpg

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