Di Bona Gabriele, Bellina Alessandro, De Marzo Giordano, Petralia Angelo, Iacopini Iacopo, Latora Vito
School of Mathematical Sciences, Queen Mary University of London, London, UK.
CNRS, GEMASS, Paris, France.
Nat Commun. 2025 Jan 4;16(1):393. doi: 10.1038/s41467-024-55115-y.
Studying how we explore the world in search of novelties is key to understand the mechanisms that can lead to new discoveries. Previous studies analyzed novelties in various exploration processes, defining them as the first appearance of an element. However, novelties can also be generated by combining what is already known. We hence define higher-order novelties as the first time two or more elements appear together, and we introduce higher-order Heaps' exponents as a way to characterize their pace of discovery. Through extensive analysis of real-world data, we find that processes with the same pace of discovery, as measured by the standard Heaps' exponent, can instead differ at higher orders. We then propose to model an exploration process as a random walk on a network in which the possible connections between elements evolve in time. The model reproduces the empirical properties of higher-order novelties, revealing how the network we explore changes over time along with the exploration process.
研究我们如何探索世界以寻找新奇事物是理解那些能够带来新发现的机制的关键。先前的研究分析了各种探索过程中的新奇事物,将其定义为某个元素的首次出现。然而,新奇事物也可以通过组合已知的东西来产生。因此,我们将高阶新奇事物定义为两个或更多元素首次同时出现的情况,并引入高阶赫普斯指数作为一种描述其发现速度的方法。通过对真实世界数据的广泛分析,我们发现,用标准赫普斯指数衡量的具有相同发现速度的过程,在高阶情况下可能会有所不同。然后,我们建议将探索过程建模为一个网络上的随机游走,其中元素之间的可能连接随时间演变。该模型再现了高阶新奇事物的实证特性,揭示了我们所探索的网络如何随着探索过程随时间变化。