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冲突感官线索下多模态触觉渲染感知真实感的人在回路优化

Human-in-the-Loop Optimization of Perceived Realism of Multi-Modal Haptic Rendering Under Conflicting Sensory Cues.

作者信息

Tolasa Harun, Catkin Bilal, Patoglu Volkan

出版信息

IEEE Trans Haptics. 2025 Apr-Jun;18(2):295-311. doi: 10.1109/TOH.2025.3535416.

DOI:10.1109/TOH.2025.3535416
PMID:40031363
Abstract

During haptic rendering, a visual display and a haptic interface are commonly utilized together to elicit multi-sensory perception of a virtual object, through a combination and integration of force-related and movement-related cues. In this study, we explore visual-haptic cue integration during multi-modal haptic rendering under conflicting cues and propose a systematic means to determine the optimal visual scaling for haptic manipulation that maximizes the perceived realism of spring rendering for a given haptic interface. We show that the parameters affecting visual-haptic congruency can be effectively optimized through a qualitative feedback-based human-in-the-loop (HiL) optimization to ensure a consistently high rating of perceived realism. Accordingly, the multi-modal perception of users can be successfully enhanced by solely modulating the visual feedback without altering the haptic feedback, to make virtual environments feel stiffer or more compliant, significantly extending the range of perceived stiffness levels for a haptic interface. We extend our results to a group of individuals to capture the multi-dimensional psychometric field that characterizes the cumulative effect of feedback modalities utilized during sensory cue integration under conflicts. Our results not only provide reliable estimates of just noticeable difference thresholds for stiffness with and without visual scaling but also capture all the prominent features of sensory cue integration, indicating weights that are proportional to the congruency level of manipulated visual signals. Overall, preference-based HiL optimization excels as a systematic and efficient method of studying multi-modal perception under conflicts.

摘要

在触觉渲染过程中,视觉显示器和触觉接口通常一起使用,通过与力相关和与运动相关的线索的组合与整合,引发对虚拟物体的多感官感知。在本研究中,我们探讨了在冲突线索下多模态触觉渲染过程中的视觉 - 触觉线索整合,并提出了一种系统方法,以确定用于触觉操作的最佳视觉缩放比例,从而在给定的触觉接口下最大化弹簧渲染的感知真实感。我们表明,通过基于定性反馈的人在回路(HiL)优化,可以有效地优化影响视觉 - 触觉一致性的参数,以确保感知真实感始终获得高评分。因此,仅通过调制视觉反馈而不改变触觉反馈,就可以成功增强用户的多模态感知,使虚拟环境感觉更硬或更柔顺,显著扩展了触觉接口的感知刚度水平范围。我们将结果扩展到一组个体,以捕捉多维心理测量场,该场表征了在冲突下感官线索整合过程中所使用反馈模态的累积效应。我们的结果不仅提供了有无视觉缩放时刚度的恰可察觉差异阈值的可靠估计,还捕捉了感官线索整合的所有突出特征,表明权重与所操作视觉信号的一致性水平成比例。总体而言,基于偏好的HiL优化作为一种研究冲突下多模态感知的系统且有效的方法表现出色。

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