Chen Ying, Chen Yuzhen, Han Xiao, Yang Zijian
Department of Ophthalmology, Sunshine Rehabilitation Center, Tongji University School of Medicine, Shanghai, China.
Front Med (Lausanne). 2025 Jun 2;12:1560203. doi: 10.3389/fmed.2025.1560203. eCollection 2025.
Amblyopia, a prevalent visual disorder in children, leads to deficits in visual acuity, stereoacuity, and daily functioning. Conventional treatments such as eye patching, often encounter adherence challenges and relapse, especially in younger patients. This study investigates the effectiveness of a home-based, gamified binocular therapy (GBT), compared with traditional patching.
A randomized controlled trial was conducted with 42 participants aged 4-8 years diagnosed with amblyopia from Sunshine Rehabilitation Center, Shanghai. Participants were randomly assigned to the GBT ( = 20) or the patching group ( = 22). Visual acuity (VA) and stereoacuity improvements were assessed at baseline, 1, 3, and 6 months.
Both groups demonstrated significant VA and stereoacuity improvements from baseline at 1 month. GBT participants exhibited faster initial VA improvement, with significant gains at 1 month compared to patching (mean difference = 0.072 logarithm of the minimum angle of resolution[logMAR], = 0.0029). By 6 months, both groups showed similar improvements in VA (GBT: 0.19 ± 0.10 logMAR; patching: 0.23 ± 0.16; = 0.156) and stereoacuity (GBT: 0.95 ± 0.76 log arcseconds; patching: 0.82 ± 0.59; = 0.712). No significant adverse events were reported in either group.
The study indicates that GBT is as effective as patching in improving amblyopic visual outcomes among Chinese children 4 to 8 years of age. These findings suggest that gamified binocular therapy could play an important role in personalized amblyopia treatment, with further studies needed to confirm long-term effects across diverse populations.
弱视是儿童中一种常见的视觉障碍,会导致视力、立体视锐度和日常功能出现缺陷。传统治疗方法如眼罩遮盖,常常面临依从性挑战和复发问题,尤其是在较年幼的患者中。本研究调查了一种基于家庭的、游戏化双眼疗法(GBT)与传统眼罩遮盖疗法相比的有效性。
对来自上海阳光康复中心的42名4至8岁被诊断为弱视的参与者进行了一项随机对照试验。参与者被随机分配到GBT组(n = 20)或眼罩遮盖组(n = 22)。在基线、1个月、3个月和6个月时评估视力(VA)和立体视锐度的改善情况。
两组在1个月时与基线相比,视力和立体视锐度均有显著改善。GBT组参与者的初始视力改善更快,与眼罩遮盖组相比,在1个月时视力有显著提高(平均差异 = 0.072最小分辨角对数[logMAR],p = 0.0029)。到6个月时,两组在视力(GBT组:0.19±0.10 logMAR;眼罩遮盖组:0.23±0.16;p = 0.156)和立体视锐度(GBT组:0.95±0.76 log角秒;眼罩遮盖组:0.82±0.59;p = 0.712)方面显示出相似的改善。两组均未报告显著不良事件。
该研究表明,在改善4至8岁中国儿童弱视视觉结果方面,GBT与眼罩遮盖疗法同样有效。这些发现表明,游戏化双眼疗法可能在个性化弱视治疗中发挥重要作用,需要进一步研究以确认在不同人群中的长期效果。